OpenGL VS clay

Compare OpenGL vs clay and see what are their differences.

OpenGL

Haskell bindings to OpenGL (by haskell-opengl)

clay

A CSS preprocessor as embedded Haskell. (by sebastiaanvisser)
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OpenGL clay
0 0
142 355
0.0% -
0.0 5.4
over 1 year ago 3 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGL

Posts with mentions or reviews of OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.

clay

Posts with mentions or reviews of clay. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning clay yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing OpenGL and clay you can also consider the following projects:

X11 - A Haskell binding to the X11 graphics library.

matplotlib - Haskell bindings for Python's Matplotlib

gloss - Painless 2D vector graphics, animations and simulations.

reanimate - Haskell library for building declarative animations based on SVG graphics

imagemagick - haskell imagemagick bindings

diagrams-cairo - Cairo backend for diagrams

linux-framebuffer

diagrams-reflex

gelatin - A nice Haskell graphics API. There's always room for jello.

diagrams-core - Core types and utilities

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

brick - A declarative Unix terminal UI library written in Haskell