OpenCLWrappers
henet
Our great sponsors
OpenCLWrappers | henet | |
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0 | 9 | |
6 | 8 | |
- | - | |
0.0 | 0.0 | |
2 months ago | over 9 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenCLWrappers
We haven't tracked posts mentioning OpenCLWrappers yet.
Tracking mentions began in Dec 2020.
henet
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Multiplayer Networking Solutions
Enet already talked about in the thread
- What's an actually useful netcode package!
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HTTP/3 becomes a standard, at last - Networking - Security
The other that is the base of most networking libs today is enet, one of the cleanest C networking libraries you will ever find. The RUDP and channels in it were very nice.
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Making a multiplayer server
Inconsistencies can be prevented by ensuring the server handles all operations and does so in a given order, then transmits the results to clients. I wrote a little about this for my game Avoyd a long while ago. Clients (including a client running the server) send an edit request via reliable ordered UDP (e.g. using Enet, Raknet, Steam Networking etc.) and the server places these in a single queue then performs the edits and sends the results back also using reliable ordered UDP.
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Speed Dreams needs you! (Call for devs)
-Improve the status of the Online Mode: This mode built with eNet, currently allows to create multiplayer races, but while it works acceptably well in a LAN, over the internet is unplayable presenting a huge lag, among other problems.
What are some alternatives?
H - The full power of R in Haskell.
bindings-sc3 - Haskell bindings to the SuperCollider synthesis engine
bindings-svm - Low level bindings to libsvm
bindings-DSL - Library and macros to simplify writing Haskell FFI code
bindings-levmar - Low level Haskell bindings to the C levmar (Levenberg-Marquardt) library
bindings-lxc - Direct Haskell bindings to LXC (Linux containers) C API.
bindings-libusb - Low level bindings to libusb
inline-c-cpp
foreign-var - Foreign variables, deprecated in favor of `StateVar`
fixed-storable-array - fixed-size StorableArray wrapper with its own Storable instance
bindings-gobject - Low level binding supporting GObject and derived libraries