|26 days ago||about 1 month ago|
|GNU General Public License v3.0 or later||GNU General Public License v3.0 only|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
A large printed map...
1 project | reddit.com/r/openstreetmap | 6 Jan 2021
The article is not very technical and does not give all the details. The map is made with Mapnik and cartoCSS with the OpenArdenneMap style. See here about OpenArdenneMap and how to use a map style defined with cartoCSS with Mapnik.
What Are The Best Linux Apps?
25 projects | reddit.com/r/linuxquestions | 5 Jan 2022
Pure Maps with OSM Scout Server for offline mapping and geolocation
Apple explicitly asks employees to merge their personal and work accounts
1 project | news.ycombinator.com | 19 Aug 2021
- build a minimal web page showing a Leaflet or a MapLibre widget, connected to a backend built using a compiled language like C++ or D, itself connecting to OSM Scout Server to provide the tiles. Or to OSM Scout Server directly if it is possible.
The last option is probably the most lightweight solution, provided you probably have a browser already running on your phone. I'm not saying this out of my ass by the way, I'm building an SMS app using Svelte for the user interface and D for the backend connecting to the modem and managing the SQLite database. It's way faster than chatty.
Why Openstreetmap as a product fails to compete with Google Maps – part 1/3
11 projects | news.ycombinator.com | 2 Jan 2021
There are on device or even in browser renderers that only need remote or locally stored vector data to render the map. This moves the burde of rendering to user devices that should be more than capable for this today (especially if you use a GPU renderer) and makes you server into just a dumb data pipe that should be able to scale much better & more cheaply.
One such renderer available via Qt/QML:
Alternatively you can have a local daemon running that does the tile rendering on your device from offline data packs. This way even "legacy" apps requiring simple bitmap tiles will work without (major) changes. One such project providing this (among other APIs) is OSM Scout Server:11 projects | news.ycombinator.com | 2 Jan 2021
There is the OSM Scout Server project, that makes it possible to download various OSM based data packs for offline use:
Then it provides various services (routing, PoI search, geocoding, etc.) over this data set to all applications running locally on your machine. It targets mainly various mobile Linux distros but works perfectly fine on desktop as well and is available in flatpak form.
Like this all navigation and mapping can share the same data set and no potentially sensitive location related metadata is leaked to a remote server other than what data packs have been initially downloaded.
Also the community run infrastructure just needs to be able to store and store and distribute the ~150 GB of data packs covering Earth but does not need to have any extensive compute and memory requirements to handle lots expensive of individual API queries.
What are some alternatives?
openstreetmap-tile-server - Docker file for a minimal effort OpenStreetMap tile server
pure-maps - Maps and navigation
vtm - OpenGL vector map library - running on Android, iOS, Desktop and browser.
vector-datasource - Tilezen vector tile service - OpenStreetMap data in several formats