Open3D
Meshroom
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Open3D | Meshroom | |
---|---|---|
11 | 126 | |
10,337 | 10,461 | |
2.5% | 2.0% | |
8.6 | 9.4 | |
1 day ago | 2 days ago | |
C++ | Python | |
MIT | GNU General Public License v3.0 or later |
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Open3D
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Import many photogrammetry software's scenes into Blender
Open3D (JSON, LOG, PLY) 1
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Update: Python code that takes pictures from different view points of a 3D model
would this help?
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Show HN: 3dasd – open-source DIY room-scale 3D scanner
Sweet work! If you are interested in 3D reconstruction, have a look at http://www.open3d.org.
- I have an idea for a project, not sure where or how to begin.
Meshroom
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Gaussian Splatting is pretty cool
Take a look at Meshroom from https://alicevision.org/
It's a pretty decent tool, although not sure if videos work well.
I once tried to build a mesh from an aerial video by extracting certain frames and the result was ok-ish
- Magic123: One Image to High-Quality 3D Object Generation
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An AI-generated 3D scene created from photos
Photogrametrie https://alicevision.org/
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Turntable Photogrammetry with Meshroom
I used Ultra settings as recommended in an issue thread on the meshroom github page. I also tried masking the images using Rembg . I wrote a script that automates the process for me which masks the images and transfers the metadata over to the masked images - here is a link to the script I wrote if anyone finds use for it.
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Best way to work with point cloud files?
You could start by importing the point cloud model into a software with native support for the file format. Some open source examples are Meshroom (https://alicevision.org) or Meshlab (https://www.meshlab.net). There are other softwares from companies like Autodesk that might be more intuitive but you'd need licenses to use them. Rhino and Blender can handle the file formats but might struggle depending on the size and complexity.
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3D Novel View Synthesis with Diffusion Models
You're probably looking for multiview photogrammetry. Also known as "structure from motion." https://github.com/alicevision/Meshroom is a good free tool for this, but the most popular one is probably AGISoft MetaShape.
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MeshroomCL - This version of Meshroom doesn't require CUDA
huh? https://github.com/alicevision/meshroom
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NVIDIA's Instant-NGP is getting increasingly better. Took this NeRF in Bordeaux-Saint-Clair, Normandie, France. What do you think?
There is also 3DF Zephyr and Meshroom
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OpenDroneMap
Are you aware of solutions like Alicevision/Meshroom (MPLv2)?
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Where can I find Meshroom's SFM code?
I would like to understand how Meshroom works under the hood, but couldn't find the source code. There is the github project Meshroom Github, but it only consists of the frontend code and calls the prebuild binaries. Does Meshroom also publish the source code for those binaries or is it proprietary?
What are some alternatives?
PCL - Point Cloud Library (PCL)
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
ODM - A command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images. 📷
pyrender - Easy-to-use glTF 2.0-compliant OpenGL renderer for visualization of 3D scenes.
three.js - JavaScript 3D Library.
moderngl - Modern OpenGL binding for Python
blender - Official mirror of Blender
instant-ngp - Instant neural graphics primitives: lightning fast NeRF and more
OpenMVG (open Multiple View Geometry) - open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
meshroomcl - MeshroomCL: An OpenCL implementation of photogrammetry with the Meshroom interface
AliceVision - Photogrammetric Computer Vision Framework
Blender-Addon-Photogrammetry-Importer - Addon to import different photogrammetry formats into Blender