Odin
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Odin | v | |
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84 | 219 | |
5,598 | 35,248 | |
4.9% | 0.1% | |
9.9 | 9.9 | |
3 days ago | 3 days ago | |
Odin | V | |
BSD 3-clause "New" or "Revised" License | MIT License |
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Odin
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Zig, Rust, and Other Languages
There's also Odin[0] too. I tried using them all and Odin was pretty nice. Nim is also good too but a lot more features.
But - I concluded that language matters a lot less compared to APIs. Yes, the language should have enough good features to let the programmers express themselves, but overall well designed APIs matter a lot more than language. For example -tossing most of the C stdlib and following a consistent coding style (similar to one described here -[1]), with using Arenas for memory allocation, I can be just as productive in C.
[0] - https://odin-lang.org
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Odin Programming Language
I highly recommend looking at:
* The Overview: <https://odin-lang.org/docs/overview/>
* examples/demo: <https://github.com/odin-lang/Odin/blob/master/examples/demo/...>
As for the first example: a basic lexing example is probably boring, but it does show some basic ideas of what the language is about. If people want to write better examples or just reorder the current ones, please feel free to make an issue or PR on the website's GitHub page: <https://github.com/odin-lang/odin-lang.org>.
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babel tree
I use Odin primarily, it’s C-level but pascal/Go syntax and inspiration https://odin-lang.org/
- Botlib: Telegram Bots in C by Antirez
- "Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming."
- Austral Programming Language
- Small Joys with Odin
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Can't decide what engine/library/framework I want to master
Website: https://odin-lang.org/
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Download Odin and get started today! Includes binding to popular video game libraries
Get it from the website: https://odin-lang.org/ -- Odin includes bindings to popular gamedev libraries & APIs such as Raylib, SDL, DirectX, OpenGL and Vulkan.
- Check this odin file out for a demo of many of the language's features. It comes with the compiler inside the examples folder. I refer to it all the time when I need to figure out how to do something.
v
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V Language Review (2023)
Their site is clearly showing the language is in beta. The V documentation also states that autofree is WIP, and to use the GC instead. This isn't a corporate created language, but looks to be a true volunteer open source effort from people around the world.
Their community, in comparison to others, even has their discussions open and open threads for criticism[1]. These
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Towards memory safety with ownership checks for C
V also has this https://github.com/vlang/v/blob/master/doc/docs.md#embed_fil...
- Vlang Release v0.4.4
- Vox: Upcoming open-source browser engine in V
- Building a web blog in V & SQLite
- bultin_write_buf_to_fd_should_use_c_write
- The V Machine Learning Roadmap and Ecosystem
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Show HN: A new stdlib for Golang focusing on platform native support
Goroutines was the selling point for me until they decided to introduce telemetry in their toolchain; that was what forced me to stop using Golang as a whole.
About GC, I would say: if you implement C++'s RAII mechanism to replace garbage collection, then I believe this project will have a bright future.
My final question is the following: how `pcz` compares to V language, from a syntax's perspective [1]?
- Hopefully, the V developers will establish a relationship with Microsoft.
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The V Programming Language 0.4
V has the right to exist, have its supporters, and do things its own way. The creator and developers of V, from what I have seen, has always responded well to constructive criticism. Their language has discussions opened at their GitHub, unlike those for various other languages. They even have a thread for what people don't like and want improved about the language[1], again, something many other languages don't have.
A lot of what was going on initially, was coming from obvious competitors, to include being uncivil, inflammatory, and insulting. The initial "criticism" was not so much that, but false accusations of the language being a scam, vaporware, fraud, or didn't really exist. To include attacks and jealousy about its funding and having supporters. This was not any kind of "valid" criticism, that the creator or contributors of the language could reason about.
The "criticism" never died down, but rather after V was open-sourced and established itself on GitHub. The initial series of false accusations could not stand nor could the support it was getting be stopped. So, the rhetoric and targets shifted to whatever could be found to go after on the newly released alpha version of the language and its new website. In that new mix of what was being thrown at it, there were indeed some very valid criticisms, as can be found with any new language.
Constructive and valid criticism, is not the same as insults, trolling, misinformation, rivalry, or false accusations. There is clearly a difference. It's disingenuous to pretend something from one group is the same as the other, or that the intent behind what is being done is not different.
What are some alternatives?
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
go - The Go programming language
rust - Empowering everyone to build reliable and efficient software.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
sokol - minimal cross-platform standalone C headers
Beef - Beef Programming Language
hn-search - Hacker News Search
bevy - A refreshingly simple data-driven game engine built in Rust
crystal - The Crystal Programming Language