Nomyx VS liquid-fixpoint

Compare Nomyx vs liquid-fixpoint and see what are their differences.

Nomyx

The Nomyx game (by nomyx)

liquid-fixpoint

Horn Clause Constraint Solving for Liquid Types (by ucsd-progsys)
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Nomyx liquid-fixpoint
0 0
73 99
- -
0.0 9.6
about 5 years ago 6 days ago
Shell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Nomyx

Posts with mentions or reviews of Nomyx. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Nomyx yet.
Tracking mentions began in Dec 2020.

liquid-fixpoint

Posts with mentions or reviews of liquid-fixpoint. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning liquid-fixpoint yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Nomyx and liquid-fixpoint you can also consider the following projects:

language-python - A parser for Python 2.x and 3.x written in Haskell

tateti-tateti - Meta tic-tac-toe ncurses game.

lens-toml-parser - Lenses for toml-parser

Nomyx - The Nomyx game

breakout - Breakout

Hipmunk - Haskell binding for Chipmunk, 2D physics engine.

aeson-tiled - Aeson instances for Tiled map editor types

liquidhaskell - Liquid Types For Haskell

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

language-thrift - Haskell parser for the Thrift IDL format.