Noisy-Nodes
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
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Noisy-Nodes | ShaderGraph-Parallax-Mapping-Node-with-Channel-Select | |
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6 | 1 | |
375 | 2 | |
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3.1 | 0.0 | |
4 months ago | about 2 years ago | |
HLSL | HLSL | |
Do What The F*ck You Want To Public License | The Unlicense |
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Noisy-Nodes
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A Little Bit Of Everything: Unity Complete Package
Noisy Nodes A package that implements 3D noises which is extra handy to fake fluffy clouds
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I spent 3 days of pure sweat on my first shader. Here it is: a stylized skybox with moving clouds, twinkling stars, and natural lunar eclipses.
I used https://github.com/JimmyCushnie/Noisy-Nodes for the noise. 3D voronoi for the stars, dual 3D perlin for the clouds (one map drifts across the other).
Thank you, they were surprisingly the easiest part (maybe because I did them last). I tried doing it with standard 2D noise and decided it was more trouble than it was worth. This 3D noise library helped a lot https://github.com/JimmyCushnie/Noisy-Nodes
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
We haven't tracked posts mentioning ShaderGraph-Parallax-Mapping-Node-with-Channel-Select yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
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VfxGraphTestbed - My testbed for Unity VFX Graph
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Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
Array2DEditor - Use 2-dimensional arrays in Unity's Inspector.
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
unity-ReorderableListUtility - Help functions to build ReorderableList
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.