NoiseShader VS UnityURPUnlitScreenSpaceDecalShader

Compare NoiseShader vs UnityURPUnlitScreenSpaceDecalShader and see what are their differences.

NoiseShader

Noise shader library for Unity (by keijiro)

UnityURPUnlitScreenSpaceDecalShader

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP (by ColinLeung-NiloCat)
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NoiseShader UnityURPUnlitScreenSpaceDecalShader
2 1
1,056 1,164
- -
0.0 0.0
almost 3 years ago over 1 year ago
HLSL ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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NoiseShader

Posts with mentions or reviews of NoiseShader. We have used some of these posts to build our list of alternatives and similar projects.
  • Using noise inside a compute shader?
    1 project | /r/Unity3D | 4 Nov 2022
    Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
  • Looking for a library of noise/shader texture
    1 project | /r/gamedev | 28 Jan 2021
    If you can code shaders, there are a lot of excellent noises here: https://github.com/keijiro/NoiseShader

UnityURPUnlitScreenSpaceDecalShader

Posts with mentions or reviews of UnityURPUnlitScreenSpaceDecalShader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-13.

What are some alternatives?

When comparing NoiseShader and UnityURPUnlitScreenSpaceDecalShader you can also consider the following projects:

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample

driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.

Eyeball - Unity VFX Shader Graph sample

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.