NoiseShader
TestbedHDRP
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NoiseShader | TestbedHDRP | |
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2 | 4 | |
1,056 | 1,194 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | over 3 years ago | |
HLSL | ShaderLab | |
MIT License | The Unlicense |
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NoiseShader
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Using noise inside a compute shader?
Hello! I'm working on a terrain generation project in Unity and I'm now at the point where I want to input some noise functions to get a nice output, however Unity has no built in noise function that I can use from within the shader! Even the intrinsic noise() function, which is pretty much exactly what I'm looking for, can't be used here for some reason. I know that this package by keijiro is often recommended for this sort of thing, however the installation instructions are very vague and I have no idea still how to import and use it. If anyone has any tips on either installing this library or creating noise some other way I would love to hear them.
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Looking for a library of noise/shader texture
If you can code shaders, there are a lot of excellent noises here: https://github.com/keijiro/NoiseShader
TestbedHDRP
- Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
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I released my first Grass Shader on the Unity asset store!
Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP
What are some alternatives?
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
Pcx - Point cloud importer & renderer for Unity
URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
UnityVoxelMeshGPU - GPU voxel mesh generation and drawing in Unity HDRP
UnityFurShader - 🐈 Fur shader for Unity.
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
HSV-Color-Picker-Unity - HSV color picker for Unity UI
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D