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|MIT License||The Unlicense|
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Tracking mentions began in Dec 2020.
Need help reducing my pointcloud size
2 projects | /r/photogrammetry | 19 Oct 2022
Thanks for the answer! The problem is that I don'r render the point-cloud myself, I get it already as a cloud. What 3rd party app would you recommend? Anyone of these? https://www.danielgm.net/cc/ Cloudcompare https://laspy.readthedocs.io/en/latest/index.html Laspy https://numpy.org/ https://github.com/keijiro/Pcx
3D visualisation of point cloud
2 projects | /r/photogrammetry | 1 Apr 2022
Yeah I have done this with unity using this https://github.com/keijiro/Pcx .
Point clouds shown only on the left eye!
2 projects | /r/HoloLens | 10 Sep 2021
I've visualized point clouds with HL 1 in two ways ( Potree Unity and Keijiro Pcx).
What are some alternatives?
BA_PointCloud - PointCloud-BachelorThesis
GrassBending - A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
StableFluids - A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
TMP3D - A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
Kino - A collection of custom post processing effects for Unity
SimpleURPToonLitOutlineExample - SimpleURPToonLitOutlineExample
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.