NimForUE
kondo
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NimForUE
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Unity plan pricing and packaging updates
For people scared off by C++ and who want faster recompile times, check out the Nim bindings [0]. Check out his Twitter/X account [1] for plenty of cool things it brings to the table.
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Ask HN: Why did Nim not catch-on like wild fire as Rust did?
I started using Nim because i wanted to port some of machine learning models written in python with the idea of making them more portable. It was a lot of work as community is relatively small and a new user would end up writing a lot of code.
But Nim has a pretty solid standard library with clearly written code and an awesome community to help with problems. I generally read a lot of standard library code to expand my knowledge of language and discover common patterns which repeat themselves in a lot of real world problems.
C inter-op is really first class, and as far as i know it has one of best C++ inter-op as well, you can take a look at: https://github.com/jmgomez/NimForUE for a real world example.
I use Nim for my work in both professional and personal capacity and also have written about some of it at https://ramanlabs.in/static/blog/index.html
I think Nim is a bit younger, and took a while to find it's core features. It also now has better support for multithreading with arc/orc. It has a chance at slow and steady growth. It's not the best at anything, but for me brings back a joy in programming.
Nim has excellent C++ FFI. It's not perfect, but capable of wrapping C++ templates, calling constructors, and virtual methods. Though it can be a pain dealing with inner template types and consts. Here's a larger example of C++ interfacing with Unreal Engine: https://github.com/jmgomez/NimForUE
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Anybody still trying to make Godot 4.X bindings?
I've switched over to Unreal and helped out with NimForUE early on. If you have any interest in Unreal, you should check it out since it's in a really good state. It does assume knowledge of Nim, Unreal, and C++ to really get the most out of it.
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Purpose of NimScript vs nim
In NimForUE, we ran into issues with nimble early on, so we resorted to using nim for the build scripts because we needed to do code generation gymnastics to work with Unreal's build system and Nim's C++ codegen. The Nim compiler has had some patches since we first worked on the build system, so maybe if we had to do things over again we could go back to NimScript.
- Nim 2.0.0 RC2
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
NimForUE is an Unreal Engine plugin that aims to replace the verbose and tedious C++ with the concise and clean Nim language, supporting blueprints too and giving hot reloading and native speed performance. https://github.com/jmgomez/NimForUE
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Beyond Functional Programming: The Verse Programming Language (Epic Games' new language with Simon Peyton Jones)
I have nothing against FP, I wrote a simple parser generator in Haskell and learned a lot (monads and do-notation really ARE powerful and beautiful in the right context), but for game development I just wish that adopted NimForUE and outright hired the guy who is developing it.
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Is Fidget usable for implementation of 3D rendering?
Blender exports to UE, UE5 has infinite geometry, physics, water, etc etc. https://github.com/jmgomez/NimForUE
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Interview with Simon Peyton Jones (Haskell creator, currently working at Epic Games) about new Verse Language developed by Epic, his job at EpicGames related to Verse and many Haskell related topics.
Agreed. In the meantime, there's some really promising stuff developed by a couple of dudes - NimForUE.
kondo
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Target file are very huge and running out of storage on mac.
You can use cargo sweep or kondo to clean up unused files.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Small target folder cleanup utility
Sorry for spoiling your fun, but did you give kondo a try?
- Cargo Clean All - A cargo plugin to clean all your projects at once with filters
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Announcing cargo-cleanall
This is cool :) I'll have to poke around how you did Async, I've been dragging my feet on implementing it in kondo.
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Hey devs , I am just learning React and I am facing an issue After Downloading And installing Nodejs I just made a react app by using npx create-react-app my-app in and it took 250mb in the project alone , Did I made a mistake as a result it downloaded extra files which took this much space
I literally made a whole project to help me delete the node_modules I wasn't actively using because of this 🙃
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What are you using Rust for and why?
I built a computer cleaner for software devs and now I'm using it for the server of a science paper organiser thingy!
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Ask HN: Have you created programs for only your personal use?
I got so sick and tired of `rm -rf node_modules` that I made a tool to do it for me, recursively, and eventually supporting tons of different project types thanks to open source contributors.
Sounds dumb but is surprisingly useful.
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What beginner-level projects can I do now that I've just started learning rust?
This is exactly how I started on kondo. I was regularly running rm -rf on my JavaScript projects because they ate so much space on my old laptop that I used it as a learning exercise to write that functionality in rust.
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I made a script to clean your projects.
I made something for exactly this! https://github.com/tbillington/kondo
What are some alternatives?
QR-Code-generator - High-quality QR Code generator library in Java, TypeScript/JavaScript, Python, Rust, C++, C.
pydoro - 🍅 pydoro - Terminal Pomodoro Timer
parallel-disk-usage - Highly parallelized, blazing fast directory tree analyzer
njk - Render nunjucks templates with markdown and front-matter
wayland-explorer - Easily browse and read Wayland protocols documentation
xsv - A fast CSV command line toolkit written in Rust.
ludusavi - Backup tool for PC game saves
wfc - Wave Function Collapse library in C, plus a command-line tool
simonw - https://simonwillison.net/2020/Jul/10/self-updating-profile-readme/
sim - Multi Party Authorization version of sudo/doas
cmdg - Command line Gmail client
rust-calculator - Simple command-line calculator in Rust.