MudBlazor
Godot
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MudBlazor | Godot | |
---|---|---|
43 | 2742 | |
6,961 | 81,956 | |
4.0% | 2.4% | |
9.7 | 10.0 | |
7 days ago | 7 days ago | |
C# | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MudBlazor
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Use Case Driven Development with Low-Code
The Blazor Server application uses the open source component MudBlazor, which I recommend to C# oriented developers. To keep the application simple, all data is stored in JSON files.
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Popups and bottom sheets in Blazor
You could use Mudblazor and Codebeam Mud extensions.
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Can I build single-page apps with core, like react pages without refreshing the site?
Look up some Blazor UI / Component Libraries.Awesome-Blazor lists the more popular ones. The two I recommend are Mudblazor and Havit Blazor because the documentation is built using Blazor and the repos are open source on GitHub.
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Making little web toys/games? Better tools?
and you can use mudblazor components for free. https://mudblazor.com/
- What your hidden nuget gems ?
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Asp.net Core updates in .NET 8 Preview 1
The load times and lighthouse score for the MUD Blazor site has put me off of Blazor entirely for anything public facing:
- Using React components in Blazor apps?
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Looking for a free .Net MAUI components library
If you want to consider using .Net MAUI Blazor Hybrid for your app MudBlazor is a free Material port (https://mudblazor.com/).
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Ask HN: What would be your stack if you are building an MVP today?
Try navigating to the site for the Blazor material design library, MudBlazor, on a mobile browser:
As much as I want Blazor to work out well, those load times are too abysmal for me to seriously consider Blazor outside of internal apps.
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Nightclub Website
MudBlazor - For Styling
Godot
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
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Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
There is some ongoing PR, so it might come at some point :
https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aop...
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
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🔥14 Excellent Open-source Projects for Developers😎
6. Godot - Your Gateway to Game Development 🎮
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I want to learn some low level typed language, should I learn Go or Rust?
Fair enough! I’d personally recommend Godot, because it’s FOSS, has a really nice way of doing things (in my opinion), and a language that’s similar enough to Go that when I was first learning Go I’d frequently use terms from GDScript! It’s the kind of think you can learn in a few hours. Give it a shot if you’re just getting into dev!
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Can we make games using react native? Im new to this and I just made some to do, and video player apps. So I'm just curious so I can make iOS and playstore apps.
I believe most game developers would rather focus on making the game though, instead of figuring out how to make things work in React Native. In those cases, the best option is to just stick with game engines like Godot.
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Open Source alternatives to tools you Pay for
Godot Engine - Open Source Alternative to Unity3D
What are some alternatives?
Radzen Blazor Components - Radzen Blazor is a set of 70+ free native Blazor UI components packed with DataGrid, Scheduler, Charts and robust theming including Material design and FluentUI.
Blazorise - Blazorise is a component library built on top of Blazor with support for CSS frameworks like Bootstrap, Tailwind, Bulma, AntDesign, and Material.
bevy - A refreshingly simple data-driven game engine built in Rust
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
MatBlazor - Material Design components for Blazor and Razor Components
fluentui-blazor - Microsoft Fluent UI Blazor components library. For use with .NET 6.0 or higher Blazor applications
blazor-bootstrap - A component library for bootstrap components.
ant-design-blazor - 🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
fast - The adaptive interface system for modern web experiences.