MonopolyLandingAnalysis VS Rust-CUDA

Compare MonopolyLandingAnalysis vs Rust-CUDA and see what are their differences.

MonopolyLandingAnalysis

Analyzing the odds of players landing on specific spaces in the classic Monopoly game and learning Rust all at the same time (by FrayedString)

Rust-CUDA

Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust. (by Rust-GPU)
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MonopolyLandingAnalysis Rust-CUDA
1 23
0 1,921
- 7.4%
5.8 8.6
8 months ago 11 days ago
Rust Rust
The Unlicense Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MonopolyLandingAnalysis

Posts with mentions or reviews of MonopolyLandingAnalysis. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-24.

Rust-CUDA

Posts with mentions or reviews of Rust-CUDA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-15.
  • Can Rust do Computer Graphics and ML?
    5 projects | reddit.com/r/rust | 15 Sep 2022
    There’s also https://github.com/Rust-GPU/Rust-CUDA
  • There is framework for everything.
    107 projects | reddit.com/r/ProgrammerHumor | 4 Aug 2022
  • C++ is making me depressed / CUDA question
    7 projects | reddit.com/r/rust | 20 Jul 2022
    And here's an example on how to add two floats using Rust-CUDA: https://github.com/Rust-GPU/Rust-CUDA/blob/master/examples/cuda/gpu/add_gpu/src/lib.rs
    7 projects | reddit.com/r/rust | 20 Jul 2022
    I can't say whether or not it works well, and seems maybe fiddly to install, but Rust-CUDA might work for you.
  • Does Rust still depend on LLVM?
    3 projects | reddit.com/r/rust | 18 May 2022
    Kinda - SPIR-V is an intermediate representation that can be consumed by graphics drivers and compiled down by them to the GPU's native code. In that sense it's more similar to emitting LLVM IR than e.g. x86 machine code. Similarly, Rust-CUDA emits NVVM IR, which is a subset of LLVM IR.
  • State of GPGPU in 2022
    4 projects | reddit.com/r/u_KestM | 27 Apr 2022
    Rust-GPU look promising, also Rust-CUDA, also I see OpenCL 3.0 wrapper
  • Silverblue loads nouveau instead of installed nvidia
    3 projects | reddit.com/r/silverblue | 12 Apr 2022
    rpm-ostree install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm sudo rpm-ostree uninstall akmod-nvidia sudo rpm-ostree install akmod-nvidia-470xx rpm-ostree kargs --append=rd.driver.blacklist=nouveau --append=modprobe.blacklist=nouveau --append=nvidia-drm.modeset=1 sudo systemctl reboot sudo rpm-ostree install nvidia-settings-470xx xorg-x11-drv-nvidia-470xx-power sudo rpm-ostree uninstall xorg-x11-drv-nvidia-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-devel sudo rpm-ostree install xorg-x11-drv-nvidia-470xx-cuda-devel sudo rpm-ostree install cuda-samples sudo rpm-ostree install vulkan-tools vkmark mesa-vulkan-devel sudo rpm-ostree install libshaderc-devel sudo rpm-ostree install clang clang-tools-extra libstdc++-devel sudo rpm-ostree install glib2-devel glib-devel avahi-gobject-devel sudo rpm-ostree install cairo-devel pango-devel gdk-pixbuf2-devel sudo rpm-ostree install graphene-devel gtk4-devel cairo-gobject-devel sudo systemctl reboot modinfo /usr/lib/modules/$(uname -r)/kernel/drivers/video/nvidia.ko | grep ^version find /usr/lib/modules -name nvidia.ko -exec modinfo {} \; sudo lspci -v | grep -A 20 VGA git clone https://github.com/Rust-GPU/Rust-CUDA.git git clone https://github.com/vulkano-rs/vulkano.git git clone https://github.com/Relm4/relm4.git glxgears glxinfo glxgears glxinfo vkcube vkcubepp ./teapot ./triangle ./occlusion-query ./interactive_fractal
  • [P] C++ Machine Learning Library Built From Scratch by a 16-Year-Old High Schooler
    3 projects | reddit.com/r/MachineLearning | 12 Feb 2022
  • Writing Vulkan SPIR-V shaders in C++?
    4 projects | reddit.com/r/vulkan | 12 Feb 2022
    Is Rust CUDA, "writing [...] GPU code fully in Rust" (from its "about" description), but still early in development, relevant?
  • Announcing Rust-CUDA 0.3; Hardware raytracing, cuBLAS, cuDNN, atomics, and more
    3 projects | reddit.com/r/rust | 7 Feb 2022

What are some alternatives?

When comparing MonopolyLandingAnalysis and Rust-CUDA you can also consider the following projects:

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations

CUDA.jl - CUDA programming in Julia.

Seed - A Rust framework for creating web apps

GLSL - GLSL Shading Language Issue Tracker

Enzyme - High-performance automatic differentiation of LLVM.

ReShell - A modern shell language built for the future :rocket:

vk-bootstrap - Vulkan Bootstrapping Iibrary

naga - Universal shader translation in Rust

nalgebra - Linear algebra library for Rust.

yabridge - A modern and transparent way to use Windows VST2 and VST3 plugins on Linux