MonoGame
godex
Our great sponsors
MonoGame | godex | |
---|---|---|
95 | 38 | |
10,789 | 1,110 | |
1.4% | 2.4% | |
8.9 | 3.6 | |
3 days ago | 7 months ago | |
C# | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonoGame
-
The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
-
Not only Unity...
https://github.com/MonoGame/MonoGame /
-
MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
-
OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
-
Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
-
Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
-
What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
godex
-
Unity's Self-Combustion Engine
I wonder if Godex[0] could be a fit for you. ECS based Godot, based on 3.x which has much more broad WebGL support.
- Switching from Unity to Godot 4, but having second thoughts
-
How to implement ECS based physics
There is usually a few steps how to deal with performance issues before reaching the conclusion "I need ECS", but if you need it then try https://github.com/GodotECS/godex
- Correct architecture in Godot
- Miscellaneous Questions Regarding 3D from a Prospective User (maximum nodes, 3D vs Unity, etc)
-
Unity style coding in Godot
You might want to check out Godex. It is a Godot extension that introduces an entity/component system. It is not mature yet, but it is under development and seems promising. https://github.com/GodotECS/godex
- Hopefully with all the Unity refugees joining us this becomes way less of an issue
-
People coming from Unity/Other engines, what do you miss the most?
However, the great thing about godot, is if you want a feature, like ECS, for example just add it yourself.
-
Coming from Unity? What can we do to help? What do you need?
You can try the fork called Godex, it has ECS built into it and is a lot of fun to use in my opinion.
-
C# games in Godot, 2022 edition
There is an ECS port for Godot named Godex, but it isn't hugely mature:
https://github.com/GodotECS/godex
I haven't used it, though I've been curious about it. As far as better options for ECS game engines go, I'd go with Bevy (personally), but you'll have to learn Rust (which I'm a proponent of anyway).
https://bevyengine.org/learn/book/introduction/
But both of these are still in "Beta", if that's even the proper term for their development cycle, at this point. They work, technically, but they could use some help, to my understanding.
What are some alternatives?
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
godot-proposals - Godot Improvement Proposals (GIPs)
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Stride Game Engine - Stride Game Engine (formerly Xenko)
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
raylib - A simple and easy-to-use library to enjoy videogames programming
godot-2d-builder - A simulation game demo made in Godot and inspired by Factorio.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Celeste - Celeste Bugs & Issue Tracker + some Source Code