MonoGame VS EDStatusPanel

Compare MonoGame vs EDStatusPanel and see what are their differences.

EDStatusPanel

A status monitor for Elite Dangerous, written in PHP. Designed for 1080p screens in the four-panel-view in panel.php, and for 7 inch screens with a resolution of 1024x600 connected to a Raspberry Pi. (by marcusscomputer)
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MonoGame EDStatusPanel
95 6
10,789 27
1.4% -
8.9 0.0
7 days ago almost 3 years ago
C# JavaScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MonoGame

Posts with mentions or reviews of MonoGame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

EDStatusPanel

Posts with mentions or reviews of EDStatusPanel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-04.

What are some alternatives?

When comparing MonoGame and EDStatusPanel you can also consider the following projects:

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

Stride Game Engine - Stride Game Engine (formerly Xenko)

raylib - A simple and easy-to-use library to enjoy videogames programming

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.

love - LÖVE is an awesome 2D game framework for Lua.

CocosSharp - CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.

UnrealCLR - Unreal Engine .NET 6 integration

UrhoSharp - Code to integrate with the Urho3D engine

Wave Engine - This repository contains all the official samples of Evergine.

Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC