Mixin
enso
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Mixin | enso | |
---|---|---|
13 | 83 | |
1,309 | 7,286 | |
0.8% | 0.5% | |
6.0 | 9.9 | |
3 months ago | 2 days ago | |
Java | Scala | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mixin
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Hello I would try to start Modding in Minecraft. Have you any advice or good tutorial for beginning ?
And one day maybe you'll need that to inject code into specific location, but it's to do advanced things: https://github.com/SpongePowered/Mixin/wiki
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Can someone with an coding brain tell me where the problem is? i dont even have a mod named "spongepowered"
SpongePowered isn't a Mod, they're the group that maintain the Framework for Mixins. The next mod in the stacktrace is cpw.mods.modlauncher
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MineFortress beta is here! More professions, custom buildings, combats and some other things that I worked on during the past months! Let me know what do you think
That source was probably outdated. Forge didn't natively allow you to do that. You could do Java voodoo to allow a library that implemented(? Not sure if it implemented the feature or simply allowed it to be used in a specific way) Mixins, those allow you to modify the game's bytecode. Modern Forge has that library natively. Source: First paragraph of https://github.com/SpongePowered/Mixin/wiki/Mixins-on-Minecraft-Forge
- A Critique of Mojang, and Microsoft. I couldn't post this in r/minecraft for some dumb reason. feel free to critique me if you want!.
- Any advice for a new mod maker?
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Scratch Is a Big Deal
These days Mojang provides obfuscation maps, so you can work with proper class and method names (though no parameter or local variable names). There's also been a lot of effort been put into the tooling. Nowadays there exists Gradle plugins that will download the game jar, decompile it and deobfuscate it using the official mappings. You develop against the deobfuscated code, then the plugin will turn the unobfuscated names back into their obfuscated versions when you compile. There's also been technology developed that lets you easily modify specific parts of a method in the game, so you can e.g. insert calls to your own functions at runtime.[1] This saves from you having to modify the game jar itself.
[1]: https://github.com/SpongePowered/Mixin
- How tf do i set up mixins
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New open source Java decompiler
quilt (and fabric) take mojang's jar and preprocess it similarly, but the rest of the modifications to the code are done at runtime using a ridiculously powerful instrumenting classloader. the game is not decompiled at all, other than giving you something to look at in the IDE.
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Questions on Coremods
If you can't use the API, I suggest you to use Mixins or really asking yourself if your idea should worth the instability/effort of creating a coremod.
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Minecraft 1.18 Pre-Release 2: Minecraft 1.18 will require Java 17
see spongepowered's mixin wiki
enso
- Show HN: Flyde – an open-source visual programming language
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Ask HN: What are your thoughts on no-code tools like Microsoft's Power Automate?
> At least I have yet to see one that is actually useful in the sense of a generic (or even a single-purpose-built) language
Yeah as said, https://github.com/enso-org/enso seems to be a general purpose functional programming language with visual editor, but otherwise I haven't really seen any no-code solutions worth their salt. I'm not particularly a fan of enso either, but it's the best I've seen.
- Platform for mixing Python, Java, JavaScript and much more
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Visual Node Graph with ImGui
Although it's not quite the same, I do like what Enso[0] is bringing to the table, especially the 1:1 visual node/language interop. Whether this is generalisable to a fully decoupled interface remains to be seen, but there's definitely potential.
[0]: https://enso.org/
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Show HN: Ezno, a TypeScript checker written in Rust, is now open source
I think Enso is already taken by a YC company [0]. Could get confusing.
[0] https://enso.org
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
COMPANY: Enso Inc. TYPE: Full time LOCATION: Europe and United States of America – fully distributed company REMOTE: Only remote VISA: No VISA required DESCRIPTION: Hi, we are Enso (enso.org, Y Combinator S21)! We are looking for an amazing Cloud engineer to join our core team. We are a remote first company, working in Europe and the USA.
- Enso – a programming language with dual visual and textual representations
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Ask HN: Has anyone fully attempted Bret Victor's vision?
Friends of mine are developing Enso (https://enso.org/), an interactive programming language with dual visual and textual representations.
Even well before Bret Victor's time, there were tools for visual programming. I have been using LabView to maintain data processing in an optical laboratory.
- Enso – Get insights you can rely on. In real time
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Modern Data Modeling: Start with the End?
> I'm convinced this entire space should be visual.
At my last 2 jobs I spent entirely too much time debugging Matillion jobs, which are visual. I have my doubts that it’s the panacea that it appears to be.
That said, you may find Enso particularly interesting: https://github.com/enso-org/enso
What are some alternatives?
fabric-example-mod - Example Fabric mod
blockly - The web-based visual programming editor.
Visual Studio Code - Visual Studio Code
rakudo - 🦋 Rakudo – Raku on MoarVM, JVM, and JS
MCPConfig - Public facing repo for MCP SRG mappings.
makepad - Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
bytecode-viewer - A Java 8+ Jar & Android APK Reverse Engineering Suite (Decompiler, Editor, Debugger & More)
liquibase - Main Liquibase Source
jabel - Jabel - unlock Javac 9+ syntax when targeting Java 8
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
Perses - A project to cause (controlled) destruction on your jvm application
dark - Darklang main repo, including language, backend, and infra