Minestom
mammoth
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Minestom | mammoth | |
---|---|---|
31 | 43 | |
2,095 | 872 | |
2.9% | - | |
9.4 | 0.0 | |
4 days ago | 11 months ago | |
Java | Java | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Minestom
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A guide to setting up a cloud server network
- What server software or framework to use. Ideally, if you dont need too much vanilla features (world generation, all mobs & items implemented, etc), I'd use something lightweight that is not based off of the vanilla server software. There are a few projects like this on github, including: https://github.com/Minestom/Minestom , https://github.com/feather-rs/feather , https://github.com/KryptonMC/Krypton , https://github.com/df-mc/dragonfly (bedrock). Which one you use will probably depend mostly on your preference. - You will need a way to store data separate from the servers. A database like postgres should work. There are a lot of different databases tho!
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Software that should be FOSS
Even if performance is your worry, Minestom is an open-source barebones reimplementation of the minecraft server. With this, you can make extremelly custom things and let people connect using the default vanilla client. Of coruse, you can pair this with a mod if you want to.
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What software would I need
Depends on what you're doing on said server. If it doesn't require vanilla mechanics then Minestom might suit the job well. Other than that, I'd recommend Paper, Purpur or Pufferfish.
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how hypixel works ?
It's unlikely to achieve have such performance and feature using Paper/Bukkit/Spigot or the one provided by Mojang. If you want to write your own server-side software, you could use Minestom.
- Building a custom minecraft server
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Help! Minecraft School club suddenly got big...
This is quite a difficult questions because it depends on which type of Minecraft is currently being used (java, bedrock, education). The hardware available for the server as well as the ages of the students. Normal Minecraft servers are notoriously single threaded which makes it hard to host a server for 75 without good hardware. You could look into a project called minestom which is a nice library for making a multi threaded server, but it would require the students to program the server themselves. Which definitely could be fun and educational, but isn't doable with younger students
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Multi-core work load distribution hard
It is called Minestom. Its not done, but here is the website and discord. If you check out the showcase channel in the discord you'll see some pretty cool stuff they've made with the current program.
- Lemásoltam az r/place-et a Minecraftban
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I want to stress test a 1.18 server (simulating players behaviour).
Im experimenting with Minestom and I want to make some crazy stress tests (1k users).
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Setting up Minecraft hosting for 300+ players
Also to add to this, if you don't need full vanilla functionality and are more focus on higher player count than something slightly more experimental but more performant might be your best bet like GlowstoneMC (glowstone supports paper plugins) or Minestrom
mammoth
- Is 48GB enough
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Run one server on two machines
But maybe soon?
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The server software iceberg
Yes
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Best 1.8 .jar for Hunger Games
80 is a ton of players though, you might be able to get away with it as long as you have very powerful hardware. This might get better in the future if Mammoth "Seamless" mode gets stable.
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Can't believe I'm still playing this game after 10 years.
There really isn't a networking library that is available that a new planetside server could use. I think spatialOS had a lot of hype around it back in 2018, but for various reasons its not widely used. There was a recent project that hypothetically could handle the scale of planetside 2 with good performance, but its still in the very early stages, and probably will be for a long while.
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Is it possible to merge two servers into one instance?
Possible? Sure. WorldQL's Mammoth should be able to accomplish this, though it's still very much in development https://github.com/WorldQL/mammoth. Seems to be far from ready for actual server use.
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How do servers with large (140+) player counts maintain playable TPS?
After a quick google, it looks like WorldQL and Mammoth may be what you want. They say (and show, actually) they've tested it with up to 1000 players over multiple servers (on a single world) and kept a solid 20 TPS.
- This server software was able to get 1000+ players running on one Minecraft world at once without server lag and has recently released a public build. I posted it as a suggestion in the regular subreddit but it immediately got taken down.
- This server software was able to get 1000+ players running on one Minecraft world at once without server lag and has recently released a public build. Please add this housemaster so we don't have too wait through a large queue and can have even more players on the server at once.
- This project looks insane but idk if its actually realistic. What do you guys think?
What are some alternatives?
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
MultiPaper - Multi-server, single-world papermc implementation
DecompilerMC - This repository allows you to decompile any minecraft version that was published after 19w36a without any 3rd party mappings, you just need to execute the script or the executable (see releases)! Thanks mojang to have published proguard mappings
MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.
C2ME-fabric - A Fabric mod designed to improve the chunk performance of Minecraft.
minecraft-optimization - Minecraft server optimization guide
Mockneat - MockNeat - the modern faker lib.
Glowstone - A fast, customizable and compatible open source server for Minecraft: Java Edition
Purpur - Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
worldql_server - The spatial message broker and database for real-time multiplayer experiences. Official Rust implementation.