Visualization Library
OpenVDB
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Visualization Library | OpenVDB | |
---|---|---|
0 | 55 | |
328 | 2,388 | |
- | 1.6% | |
0.0 | 8.7 | |
8 months ago | 8 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Visualization Library
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Tracking mentions began in Dec 2020.
OpenVDB
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In Defense of Linked Lists
https://github.com/AcademySoftwareFoundation/openvdb/issues/...
Longer answer is that the size of the "blocks" is limited to 512 bytes or one element, whichever is larger. So unless your elements are really tiny, it is strictly a pessimization.
- Ask HN: What small library or tool do you want that doesn’t exist?
What are some alternatives?
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
OpenMesh, 7.0
OpenSceneGraph - OpenSceneGraph git repository
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
OpenSubdiv - An Open-Source subdivision surface library.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.