Visualization Library VS Ion

Compare Visualization Library vs Ion and see what are their differences.

Visualization Library

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X. (by MicBosi)

Ion

Ion (by google)
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Visualization Library Ion
0 1
328 1,433
- -
0.0 0.0
8 months ago almost 2 years ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Visualization Library

Posts with mentions or reviews of Visualization Library. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Visualization Library yet.
Tracking mentions began in Dec 2020.

Ion

Posts with mentions or reviews of Ion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing Visualization Library and Ion you can also consider the following projects:

OpenMesh, 7.0

OpenSceneGraph - OpenSceneGraph git repository

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenVDB - OpenVDB - Sparse volume data structure and tools

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio