creek
Realtime disk streaming IO for audio (by MeadowlarkDAW)
ENT
Elementary Number Theory for Integers in Rust (by JASory)
Our great sponsors
creek | ENT | |
---|---|---|
4 | 3 | |
97 | 15 | |
- | - | |
7.5 | 4.4 | |
3 months ago | 5 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
creek
Posts with mentions or reviews of creek.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-14.
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Maybe this is a dumb question, but I'm still a bit rusty to rust (Question about CPAL)
Another option is to read the file in another thread, buffer it so there's a window of samples, and sync that back to the audio thread. This is tricky, but thankfulky theres the creek crate that does this for you and has a player demo: https://github.com/MeadowlarkDAW/creek
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Resources for audio decoding?
If you're also interested in real-time disk streaming of audio then there's this crate (which uses symphonia for decoding): https://github.com/MeadowlarkDAW/creek.
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Modify pitch and volume while a sound file is playing
Rodio is high level and likely not really suited to what you're trying to do. Rodio is nice if you just want to play sound files and don't care about the details. If you want to manipulate audio in realtime, Creek is likely a better fit. You can take a look how I am combining Creek and Rubato for realtime tempo changes in the DJ application I am writing.
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What’s everyone working on this week (2/2022)?
I'm using this creek library from RustyDAW for realtime safe decoding of audio files. It can also record to WAV. It would likely be useful for project as well.
ENT
Posts with mentions or reviews of ENT.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-10.
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is this scale feasible
You really don't, it's a nightmare you have to build it first, and as you noted the documentation is fairly advanced (since it was written by computational mathematicians that weren't really concerned about complexity for the user). If you are familiar with Rust, I have written an arbitrary precision library that doesn't require any building and is fairly straight-forward. Not as fast though.
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What happens when a Game Developer meets the decades-old math problem?
source code. It's the standard name in software development for the main source code folder. Like this.
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What’s everyone working on this week (2/2022)?
NT 0.0.2. If you ever wanted logarithms for bigintegers, well there you go. Accepting requests for more number-theorectic functions as well, just fill out an issue. (or tweet/dm me).
What are some alternatives?
When comparing creek and ENT you can also consider the following projects:
rtrb - A realtime-safe single-producer single-consumer (SPSC) ring buffer
fnr - Intuitive find and replace tool
rodio - Rust audio playback library
wordtop - | sort | uniq -c but in top-like form (pipe stream, it counts words and displays stats every N seconds)
cpal - Cross-platform audio I/O library in pure Rust
pixelliarmus - This is a toy rust project that do Pixelliarmus spell on your pictures
bm - Bookmark Manager
basedrop - a set of memory-management tools for real-time audio