ManuPathLib VS line-renderer-bezier-path

Compare ManuPathLib vs line-renderer-bezier-path and see what are their differences.

ManuPathLib

Path to segments conversion library (by wwwMADwww)

line-renderer-bezier-path

In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves. (by llamacademy)
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ManuPathLib line-renderer-bezier-path
1 1
4 37
- -
0.0 3.1
about 1 year ago 7 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ManuPathLib

Posts with mentions or reviews of ManuPathLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-09.

line-renderer-bezier-path

Posts with mentions or reviews of line-renderer-bezier-path. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning line-renderer-bezier-path yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ManuPathLib and line-renderer-bezier-path you can also consider the following projects:

raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.

GameDevTutorials - Houses various game development tutorials and resources.

destructible-objects - Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect.