MangoHud
gamescope
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MangoHud | gamescope | |
---|---|---|
241 | 422 | |
5,841 | 1,792 | |
- | - | |
9.3 | 7.9 | |
9 days ago | about 1 year ago | |
C | C++ | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MangoHud
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How do i install mango hud on pop!_os?
I want to install Mango hud so I can use it for steam and lutris but when i go to https://github.com/flightlessmango/MangoHud the so many ways of installing it I don’t know which one to choose for pop!_os. I did try a couple but it didn’t seem like it worked because when I put the launch command in one of my Steam games which was cyberpunk I didn’t see it pop up in game and when I tried to add the command to Lutris the option for the FPS counter was still grayed out. Can someone help me step-by-step on how to install mango hud on pop!_os? Thanks.
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Force V-Sync or limit fps in proton games
Mangohud (GOverlay), libstrangle, gamescope. Pick your poison.
- I cant launch steam games
- Why Does Gamescope REDUCE Performance Dramatically?
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Mangohud/Goverlay alternatives
Can you try this build instead: https://github.com/flightlessmango/MangoHud/files/11832956/MangoHud-978c0fd_sniper-0.20230509.49493.tar.gz
- Why is nobody talking about this? Recent update broke proton and wine.
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Getting much more stable frame times on the latest DynamicFPS++ mod, compared to running 60fps static and Chuck's dynamicFPS mod, while yuzu speed is capped at 75% (45fps). Specs: i9-10900k, RTX 2070 Super, 16gb Ram. Mods in comments.
Looks like MangoHud?
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Can't configure MangoHud
This is the github repo for it: https://github.com/flightlessmango/MangoHud
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I am officially one of you.
MangoHUD, if you want a performance overlay like MSI afterburner fps counter
- What's your favorite OSD?
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
Proton - Compatibility tool for Steam Play based on Wine and additional components
gamemode - Optimise Linux system performance on demand
sway - i3-compatible Wayland compositor
libstrangle
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
goverlay - GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
wine - Wine with a bit of extra spice
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
Magpie - An all-purpose window upscaler for Windows 10/11.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.