Game-Networking-Resources VS com.unity.netcode.gameobjects

Compare Game-Networking-Resources vs com.unity.netcode.gameobjects and see what are their differences.

Game-Networking-Resources

A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources] (by MFatihMAR)

com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. (by Unity-Technologies)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
Game-Networking-Resources com.unity.netcode.gameobjects
1 10
4,791 2,046
- 1.0%
6.7 8.5
almost 2 years ago 6 days ago
C C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-02.
  • 5000 player game?
    2 projects | /r/gamedev | 2 Jul 2022
    https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).

com.unity.netcode.gameobjects

Posts with mentions or reviews of com.unity.netcode.gameobjects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-08.

What are some alternatives?

When comparing Game-Networking-Resources and com.unity.netcode.gameobjects you can also consider the following projects:

Mirror - #1 Open Source Unity Networking Library

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

LiteNetLib - Lite reliable UDP library for Mono and .NET

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.

SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

Riptide - Lightweight C# networking solution for multiplayer games.

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

TileMaps - Example repository for organizing generic tile maps in Unity with C#