Game-Networking-Resources VS chronity

Compare Game-Networking-Resources vs chronity and see what are their differences.

chronity

:hourglass: Library for running functions after a delay by creating timers in Unity3D. (by SushiWaUmai)
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Game-Networking-Resources chronity
1 3
4,791 55
- -
6.7 5.4
almost 2 years ago 9 months ago
C C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-02.
  • 5000 player game?
    2 projects | /r/gamedev | 2 Jul 2022
    https://github.com/MFatihMAR/Game-Networking-Resources (This is a list maintained by someone else, and it has some amazing things in it, and far more technical leaning than what I maintain).

chronity

Posts with mentions or reviews of chronity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-02.

What are some alternatives?

When comparing Game-Networking-Resources and chronity you can also consider the following projects:

Onya - An open-source general-purpose programming language

unity-addressable-importer - A rule based addressable asset importer

mc-mesher - marching cubes mesh generator for c++, c#, and unity

TimerTool-Unity-Utility - A versatile and easy-to-use timer utility for Unity, designed to streamline time-based operations and events in your projects.

OpenStorm - An open source 3D radar viewer

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

Awesome-Game-Analysis - a comprehensive collection of video game tech analysis resources

Shmup - Tutorials of Making Shoot 'Em Up Game using SFML.Net

lldpd - implementation of IEEE 802.1ab (LLDP)

UnityMainThreadDispatcher - Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread

Awesome-Gamedev - A curated collection of resources to game development.

UnityTimer - Powerful and convenient library for running actions after a delay in Unity3D.