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LuaJIT | pallene | |
---|---|---|
39 | 17 | |
4,379 | 566 | |
2.1% | 4.8% | |
9.0 | 6.0 | |
about 1 month ago | 17 days ago | |
C | Lua | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LuaJIT
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On the impossibility of composing finalizers and FFI
Unfortunately things aren't so simple, as when doing JIT compilation, LuaJIT _will_ try to shorten the lifetimes of local variables. Using the latest available version of LuaJIT (https://github.com/LuaJIT/LuaJIT/commit/0d313b243194a0b8d239...), the following reliably fails for me:
local ffi = require"ffi"
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Building a baseline JIT for Lua automatically
I am using https://luajit.org/ in my GCC C++ project.
Can I use this faster Lua JIT in my project as a replacement? And if so, how so?
The existing luajit doesn't do v5.1, so it would be nice to use this newer engine at the newer baseline lua version level.
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Python 3.13 Gets a JIT
The commit history looks pretty active...
https://github.com/LuaJIT/LuaJIT/commits/v2.1/
- LuaJIT 3.0 Issue Tracker
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LuaJIT Uses Rolling Releases
I think https://github.com/LuaJIT/LuaJIT/commit/6a2163a6b45d6d251599... improved things a bit, notably making automatic tarballs work again.
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How to clear a table without wasting memory?
There is nothing on luajit.org, so I assume that 2.0 doesn't have the extensions added (think the site is still on 2.0). However I found some proof in the mirrored git repo, that they do exist and also my luajit interpreter (2.1.0-beta3) shows them as builtins.
- Clone Mike Pall
- Which for loop method is faster
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Recommendations for JS Engines that could be embedded in my Game Engine
If you absolutely want a performant scripting runtime, I'd recommend taking a look at LuaJit, DaScript or AngelScript.
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Any embeddable language compatible with C (like Lua) but compiled?
If you don't like that - look towards JIT-compilers. Lua has one
pallene
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LuaX: A Lua Dialect with JSX
It would have been nice if LuaX was written in Lua.
Forking Pallene (https://github.com/pallene-lang/pallene) would introduce:
- Which for loop method is faster
- Using Lua with C++
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Bog – small, strongly typed, embeddable language
Terra and Nelua are both very different in goals than Teal. Teal is literally gradual types integrated into Lua keeping as many of Lua's idioms as possible (to a fault[1]). Terra and Nelua are both very metaprogrammable systems programming languages. Nelua's goals are primarily to soften C's rough edges, comparable to something like Nim.
There's another one you missed in Pallene[2]. But again, it's goal was to optimize the stack sharing involved in using the C API. It also adds types though and maintains Lua idioms as much as possible.
[1]: https://github.com/teal-language/tl/discussions/339
[2]: https://github.com/pallene-lang/pallene
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Nelua, AOT statically typed Lua
That was somewhat of an entertaining read.
> Terra is C if you replaced the preprocessor with Lua.
This is what is written on the tin.
PUC made there own version of Terra
Pallene http://www.inf.puc-rio.br/~roberto/docs/Gualandi-2020-SCP.pd...
https://github.com/pallene-lang/pallene
https://www.youtube.com/watch?v=H3inzGGFefg
This is a good writeup on all the Alt-Luas https://injuly.in/blog/gsoc/
- data types in function definition
- You can make Lua compiled/statically typed using Teal... It's like TypeScript, but for Lua!
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Lua, a Misunderstood Language
Odd to suggest that if they're interested in Lua, that they should check out Moonscript which is a different language altogether (although it compiles to Lua). But if you insist, something a little more Lua-ish is Teal[1] (gradual types ala TypeScript) or Pallene[2] (companion typed subset of Lua meant to generate optimized C libraries for use with Lua).
[1]: https://github.com/teal-language/tl
[2]: https://github.com/pallene-lang/pallene
- Interesting discussion about lua on Hacker News
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Upcoming interview with Roberto Ierusalimschy
You might be thinking of Pallene (previously named Titan) https://github.com/pallene-lang/pallene
What are some alternatives?
lua-languages - Languages that compile to Lua
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
moonjit - Just-In-Time Compiler for the Lua Programming language. Fork of LuaJIT to continue development. This project does not have an active maintainer, see https://twitter.com/siddhesh_p/status/1308594269502885889?s=20 for more detail.
tl - The compiler for Teal, a typed dialect of Lua
luajit2 - OpenResty's Branch of LuaJIT 2
terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
moonscript - :crescent_moon: A language that compiles to Lua
ravi - Ravi is a dialect of Lua, featuring limited optional static typing, JIT and AOT compilers