LiveCharts2
OpenTK
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LiveCharts2 | OpenTK | |
---|---|---|
12 | 20 | |
3,820 | 3,088 | |
- | 1.8% | |
9.6 | 8.5 | |
17 days ago | 4 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LiveCharts2
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AvaloniaUI: Create Multi-Platform Apps with .NET
But I think some of this stuff is already handled in Avalonia ecosystem like https://github.com/Mapsui/Mapsui, https://github.com/beto-rodriguez/LiveCharts2 and few others...
- Open source charting libraries? Should I quit MAUI?
- Anyway to display data in a graph?
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MAUI's potential hindered by inadequate maintainership
As far as Uno Platform goes, one can use components from WinUI and Windows Community Toolkit (WCT); so you have hundreds of UI components to work with out of the box, including some must-haves like Data Grid in WCT. Some bigger component vendors have put out their betas i.e. https://www.infragistics.com/products/uno-platform or https://www.syncfusion.com/blogs/post/syncfusions-first-control-for-uno-platform-charts.aspx . I do agree this 3rd party ecosystem eventually needs to get more love from bigger vendors, or other new ones will also step in - i.e. Live Charts has support for Uno Platform https://github.com/beto-rodriguez/LiveCharts2 or MapsUI https://mapsui.com/documentation/getting-started-uno.html
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LiveCharts2 Blazor
It is beta now, but should be ready for production soon, The library will also provide multiple ready-to-go themes and a high-performance package.
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LiveCharts2 on web assembly
LiveCharts2 is a charting library completely written in C# and it is a full rewrite of LiveCharts, now LiveCahrts can run everywhere MAUI, Uno Platform, Avalonia, Xamarin, WPF, WinForms, WinUI, console and on the server side.
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Big sites in Blazor
Apex charts will definitely do the job This is one alternative I found while digging yesterday: https://github.com/beto-rodriguez/LiveCharts2
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Roundup of .NET MAUI. - Week of August 15, 2022
Live charts is a cross platforms charting library .Net, to get started go to https://lvcharts.com and take a look at the instalation guide of your target platform the web site contains all the samples provided in this repo, docs and more.
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My CSharp project to collect air quality sensor data from Bluetooth device and plot real-time chart
try version 2! https://github.com/beto-rodriguez/LiveCharts2
- Charting in WPF and/or Winforms
OpenTK
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Unhandled SEHException when running OpenTK project - What am I doing wrong?
Open a new issue on Github. Include all of this, and provide info on your OS and GPU.
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Drew a shape in C#
For anyone interested in getting into this: https://opentk.net/
- How do game engines calculate frame-to-frame?
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HELP! OpenGL for C#
OpenTK is probably the most known library for that.
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A friend sent this to me, before passing away.
I used OpenTK, an OpenGL framework for C# and hacked together a small app that renders a fullscreen textured quad (in this case OP's image) with a shader I found in this article.
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Games from scratch
i'd go for OpenTK so you don't have to learn c++ in addition. also one of the most important things is understanding how to communicate with the GPU and for that https://learnopengl.com/ is a great resource. (also creating a 3d engine is not really that much harder than a 2d engine in my opinion)
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://opentk.net/ for OpenGL
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Is it possible to make the keyboard a separate device (like controllers) for local multiplayer?
But OpenTK can, and you can use it within godot if you add it as a C# library with godot C# https://opentk.net/
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Software for simple 2D animation user interface
https://opentk.net/ or https://www.libsdl.org/ might be for you
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My first attempt to create an octree based LOD system for a blocky planet, still fighting with seams
Thanks! I'm creating an engine (far from being ready for public use) while developing the game based on OpenTK which is pretty much like GLFW for C# (it is a bit more advanced than that though), so yeah pretty much from scratch.
What are some alternatives?
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Oxyplot - A cross-platform plotting library for .NET
Veldrid - A low-level, portable graphics library for .NET.
ScottPlot - Interactive plotting library for .NET
SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
blazor-wasm-maui-winforms-wpf-template - Minimal Blazor template with WASM, MAUI, WinForms and WPF projects that share the same razor, cs and css files in a RCL
AssimpNet