LiveCharts2
Silk.NET
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LiveCharts2 | Silk.NET | |
---|---|---|
12 | 35 | |
3,763 | 3,593 | |
- | 3.8% | |
9.6 | 5.2 | |
about 2 months ago | 4 days ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LiveCharts2
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AvaloniaUI: Create Multi-Platform Apps with .NET
But I think some of this stuff is already handled in Avalonia ecosystem like https://github.com/Mapsui/Mapsui, https://github.com/beto-rodriguez/LiveCharts2 and few others...
- Open source charting libraries? Should I quit MAUI?
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MAUI's potential hindered by inadequate maintainership
As far as Uno Platform goes, one can use components from WinUI and Windows Community Toolkit (WCT); so you have hundreds of UI components to work with out of the box, including some must-haves like Data Grid in WCT. Some bigger component vendors have put out their betas i.e. https://www.infragistics.com/products/uno-platform or https://www.syncfusion.com/blogs/post/syncfusions-first-control-for-uno-platform-charts.aspx . I do agree this 3rd party ecosystem eventually needs to get more love from bigger vendors, or other new ones will also step in - i.e. Live Charts has support for Uno Platform https://github.com/beto-rodriguez/LiveCharts2 or MapsUI https://mapsui.com/documentation/getting-started-uno.html
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LiveCharts2 on web assembly
LiveCharts2 is a charting library completely written in C# and it is a full rewrite of LiveCharts, now LiveCahrts can run everywhere MAUI, Uno Platform, Avalonia, Xamarin, WPF, WinForms, WinUI, console and on the server side.
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Big sites in Blazor
Apex charts will definitely do the job This is one alternative I found while digging yesterday: https://github.com/beto-rodriguez/LiveCharts2
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Roundup of .NET MAUI. - Week of August 15, 2022
Live charts is a cross platforms charting library .Net, to get started go to https://lvcharts.com and take a look at the instalation guide of your target platform the web site contains all the samples provided in this repo, docs and more.
View on GitHub
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My CSharp project to collect air quality sensor data from Bluetooth device and plot real-time chart
try version 2! https://github.com/beto-rodriguez/LiveCharts2
- Charting in WPF and/or Winforms
- I finally ported from WPF to Avalonia!
Silk.NET
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Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
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Math Game Project
Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
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Is there a way to display 3D models on a page?
I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
- [WinUI] High level 2D rendering library
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SDL2 + OpenGL in C#?
Have you looked at Silk.NET before?
- Cross-platform audio playback
- C# Game engine - suggestions
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Why is every graphics API C# wrapper I find deprecated?
If you want something more ".NET like", check out Silk.NET instead. It's also community maintained and in the .NET Foundation, but does name remappings, friendly API overloads, and other things that make it feel more ".NET like": https://github.com/dotnet/Silk.NET
- Simple 2D Graphics Engine
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Seriously WTF C++?
There are quite a lot actually, even if we ignore engines and frameworks (though some of them are quite low level). Some of the biggest are Silk.NET, Vortice.Windows, SharpDX (the last one is dead but it still should work well).
What are some alternatives?
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Veldrid - A low-level, portable graphics library for .NET.
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
Oxyplot - A cross-platform plotting library for .NET
ScottPlot - Interactive plotting library for .NET
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
SharpDX
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
wgpu - Cross-platform, safe, pure-rust graphics api.