LiteNetLib
TeslaLogger
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LiteNetLib | TeslaLogger | |
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25 | 4 | |
2,938 | 467 | |
- | - | |
7.4 | 9.8 | |
1 day ago | 7 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LiteNetLib
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Dedicated Server outside of the Engine
I personally use this LiteNetLib
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Favorite Networking Solutions ?
Been using LiteNetLib for our current project and it is pretty nice
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Mirroring Input Events to multiple computers
Currently I'm using LiteNetLib (https://github.com/RevenantX/LiteNetLib) and it's working pretty well. There is a little input lag but it's more than acceptable.
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Lan connection for a monogame game
Check LiteNetLib. Judging by your requirements simply passing coordinates back and forth between two clients should work. Designate one of the games as host and the other as client, but just pass coordinates would work over LAN. Optimise from there if gameplay isn’t thet smoot by lerping between past and newly received coordinates.
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Windows Central: "Microsoft to merge Surface Pro X ARM and Surface Pro 9 Intel versions under one product line"
For networking, file IO, and streams in general, there's Korio and for Java; for just networking, there's LiteNetLib for C#; for what looks like data streams in general, there's Okio also for Java; and Tokio for multi-threaded IO in Rust.
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Unity and Mirror: Can I Use it?
I've been a bit "Unity offline", and even more so when it comes to networking solutions, because of my real job :), but LiteNetLib is quite good. There's also a new HLAPI solution called FishNet which seems very interesting.
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can we connect use udp connection to send messages from windows(udpclient) to linux(udpserver) in c#...(newbie so forgive for asking questions in non standard way)..
This might be handy for you :) https://github.com/RevenantX/LiteNetLib
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"Network Stack" Explained & How "ViNL" Changes Development
they might be using LiteNetLib as their low level transport.
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Worried about server security and seperation with Mirror Networking
You definitely want to a low level API (LLAPI) instead, like f.ex. LiteNetLib, ENet, lidgren or similar. I haven't touched anyone of these recently, except the first one a year-ish ago, so I won't say anything about where they stand today.
- Networking lib/framework for multiplayer servers ?
TeslaLogger
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New M3 Owners: What Are Your Top 3 Must-Do Activities?
Does anyone have experience with a self-hosted solution? Something like TeslaMate or TeslaLogger?
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teslalogger command-line interface.
Hello, I have created command-line interface (CLI) utilities in r/golang that query https://github.com/bassmaster187/TeslaLogger database.
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Calling all Tesla 3 owners!
Raspberry Pi to have Teslalogger or Tesla mate installed and start logging additional statistics. I have started using TeslaLogger since it can get additional data from ScanMyTesla app.
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Using app while not waking car
Something pre-built and home-hosted like TeslaLogger (not affiliated with either Tesla or myself) may be suitable for an info display.
What are some alternatives?
ENet-CSharp - Reliable UDP networking library
TeslaMate - A self-hosted data logger for your Tesla 🚘
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MagicMirror - MagicMirror² is an open source modular smart mirror platform. With a growing list of installable modules, the MagicMirror² allows you to convert your hallway or bathroom mirror into your personal assistant.
NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
TeslaCamViewerII - A Camera Viewer / Video Editor For TeslaCam
lidgren-network-gen3 - Lidgren Network Library
AvalonStudio - Cross platform IDE and Shell
FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project
nominatim-docker - 100% working container for Nominatim
MagicOnion - Unified Realtime/API framework for .NET platform and Unity.
UmaMusumeAPI - Community API based on Uma Musume: Pretty Derby's master.mdb file (with some additional analysis endpoints)