LiteNetLib VS NetCoreServer

Compare LiteNetLib vs NetCoreServer and see what are their differences.

NetCoreServer

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution (by chronoxor)
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LiteNetLib NetCoreServer
25 2
2,913 2,403
- -
7.8 6.5
about 2 months ago 19 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LiteNetLib

Posts with mentions or reviews of LiteNetLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

NetCoreServer

Posts with mentions or reviews of NetCoreServer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing LiteNetLib and NetCoreServer you can also consider the following projects:

SuperSimpleTcp - Simple wrapper for TCP client and server in C# with SSL support

ENet-CSharp - Reliable UDP networking library

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

sharppcap - Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets

FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project

lidgren-network-gen3 - Lidgren Network Library

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

nakama - Distributed server for social and realtime games and apps.

unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!

unity-websocket-server - A simple, zero-dependency WebSocket server for Unity.