Lemon-OS
emerald
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Lemon-OS | emerald | |
---|---|---|
2 | 7 | |
1,175 | 556 | |
2.2% | - | |
3.5 | 4.2 | |
about 1 month ago | about 2 months ago | |
C++ | Rust | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Lemon-OS
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A custom OS 0.1 version release.
There is a topic named "What Your OS Looks Like" in OSDEV forum, I got inspiration from it, especially nifanfa and LemonOS. And also a book named "30日でできる! OS自作入門".
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Downloading, building and runnning nyancat on Lemon OS!
Lemon OS Github: https://github.com/fido2020/Lemon-OS
emerald
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Hey Rustaceans, Harvest Hero Origins has just released, written in rust!
[dependencies] emerald = { git = "https://github.com/Bombfuse/emerald", branch = "master", default-features = false, features = [ "physics", "aseprite"] } inline_tweak = { version = "1.0.8" } futures = { version = "0.3.18", optional = true } lazy_static = { version = "1.4.0", optional = true } flume = { version = "0.10.9", optional = true } bytemuck = "1.7.3" steamworks = { git = "https://github.com/Bombfuse/steamworks-rs", branch = "master", optional = true } image = { version = "0.23.14", default-features=false, features = ["png"] }
Now for the rusty bits, the game is written on top of Emerald which is built on top of various rust gamedev libs. This community has been amazing and extremely helpful throughout the development process, I wouldn't have gotten this far without you, thank you!
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i want to make an 2d game.
Here's another one: https://github.com/Bombfuse/emerald
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Is there a way to use piston with wasm?
Emerald engine that aims to be cross platform and can target WASM. Emerald is built over miniquad which is what macroquad is built over.
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status of wasm32 support in existing game frameworks/engines
Emerald: This is a recent game engine that uses miniquad and kira for audio.
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Been working on an arcade style game in rust for a while, check it out!
Been working on this for a few months, the game is built on top of Emerald, a game engine I'm writing to be as portable as possible. Wishlist the game on steamto be notified on release, aiming to release sometime this September!
What are some alternatives?
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
harvey - A distributed operating system
serenity - The Serenity Operating System 🐞
brutal - 🏢 An operating system inspired by brutalist design that combines the ideals of UNIX from the 1970s with modern technology and engineering
reactos - A free Windows-compatible Operating System
Oxygengine - Rust implementation of Oxygen Core HTML5 game engine
haiku - The Haiku operating system. (Pull requests will be ignored; patches may be sent to https://review.haiku-os.org).
DigEscape - A game written in Rust, compilable to webbassembly
WingOS - a little 64bit operating system written in c++ with smp support
oneOS - oneOS - an operating system targeting x86 and ARMv7 [Moved to: https://github.com/oneOS-Project/oneOS]
emerald - An operating system written in C
bevy - A refreshingly simple data-driven game engine built in Rust