LearnOpenGL VS learn-wgpu

Compare LearnOpenGL vs learn-wgpu and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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LearnOpenGL learn-wgpu
624 75
10,240 1,382
- -
3.7 8.0
10 days ago 20 days ago
C++ Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing LearnOpenGL and learn-wgpu you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

ash - Vulkan bindings for Rust

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

glium - Safe OpenGL wrapper for the Rust language.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

SDL - Simple Directmedia Layer

sokol - minimal cross-platform standalone C headers

winit - Window handling library in pure Rust

bevy - A refreshingly simple data-driven game engine built in Rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

SFML - Simple and Fast Multimedia Library

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)