LearnOpenGL VS 3d-game-shaders-for-beginners

Compare LearnOpenGL vs 3d-game-shaders-for-beginners and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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LearnOpenGL 3d-game-shaders-for-beginners
624 12
10,213 16,993
- -
3.7 0.0
8 days ago 10 months ago
C++ C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing LearnOpenGL and 3d-game-shaders-for-beginners you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

tinyrenderer - A brief computer graphics / rendering course

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

sokol - minimal cross-platform standalone C headers

Granite - My personal Vulkan renderer

bevy - A refreshingly simple data-driven game engine built in Rust

SHADERed - Lightweight, cross-platform & full-featured shader IDE

SFML - Simple and Fast Multimedia Library

OpenSubdiv - An Open-Source subdivision surface library.