LadyLua
gopher-json
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LadyLua | gopher-json | |
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4 | 1 | |
83 | 65 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | 7 months ago | |
Go | Go | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LadyLua
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I open sourced a game I just released on Steam, written in Lua
Exactly my thought when I started working on LadyLua https://github.com/tongson/LadyLua
- Show HN: Write Dockerfiles in Lua
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Hacker News top posts: Apr 8, 2021
Show HN: LadyLua, batteries-included static Lua 5.1 interpreter\ (0 comments)
- Show HN: LadyLua, batteries-included static Lua 5.1 interpreter
gopher-json
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Show HN: LadyLua, batteries-included static Lua 5.1 interpreter
LadyLua is using GopherLua as the base. It only supports 5.1. Also don't need the features of 5.2+. Sticking with 5.1 gets you a 'finished' language.
GopherLua <-> Go is pretty easy. I was doing LuaJIT FFI to Rust before, moved to GopherLua, it's easier. Check this out to get a feel, it's the json module in LadyLua: https://github.com/layeh/gopher-json
What are some alternatives?
kaboom.js - 💥 JavaScript game library
gopher-lua - GopherLua: VM and compiler for Lua in Go
libpeer - WebRTC Library for IoT/Embedded Device using C
go-lua - A Lua VM in Go
cpufetch - Simple yet fancy CPU architecture fetching tool
golua - A Lua 5.3 engine implemented in Go
omniajit - Standalone LuaJIT programs.
Ory Keto - Open Source (Go) implementation of "Zanzibar: Google's Consistent, Global Authorization System". Ships gRPC, REST APIs, newSQL, and an easy and granular permission language. Supports ACL, RBAC, and other access models.
Fennel - Lua Lisp Language