KlakNDI
ml-agents
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KlakNDI | ml-agents | |
---|---|---|
2 | 60 | |
732 | 16,324 | |
- | 1.7% | |
0.0 | 8.1 | |
about 2 months ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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KlakNDI
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Unity camera as a physical camera?
Newtek NDI is what you need. You will need the 'Webcam Input' tool running on the destination PC (it can be the same as the source PC) and you will need this plugin on the app running on the source PC.
- Making stuff react to Audio in Unity is a pain, barely any Tutorials/Resources, especially if you want to use Real time Audio from your PC...so I decided to make it work, for everyone, with simple Commands and Scripts to use. When this is finished, everyone who wants to do Audio Visualization, can!
ml-agents
- How do I change the maximum number of steps for training
- are the install steps update to date?
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Help with regenerating new worker id
I am a beginner to using ML Agents to simulate an environment for DL i am trying to trial runs by tinkering through different values between the action space and keep encountering this issue when attempting to run a new trial. I've tried mlagents-learn --force and mlagents-learn --run-id=newtest but both prompt the same error message. Using linux, I am aware of a similar bug occuring in older versions (https://github.com/Unity-Technologies/ml-agents/issues/1505) but solutions didn't fix it.
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Trying to get into AI
The Github page for ML-Agents has a fairly straight forward example.
- Implement API to allow AI/ML to play your game, or is it not needed?
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Is there a good alternative to Unity ML Agents?
Very few commits in the last year and not many new features (https://github.com/Unity-Technologies/ml-agents/commits/develop)
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At least I put effort into the AI prompt to generate some code that people can refer to, whereas you do absolutely nothing to contribute to the community.
and PR content: https://github.com/Unity-Technologies/ml-agents/commit/ed212103e451449bf84711a4a8f7bf11dfb1211a
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I have some questions as an absolute beginner.
Unity can build a stand-alone application or be used as a library. Javascript is deprecated, and Boo along with it although it was never really supported to begin with. Various types of machine learning are supported through the ML-Agent Toolkit and pretty well documented. The toolkit has a Python API but you should be careful about doing anything too unusual in Unity because the documentation tends to have a lot of dead-ends.
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Could Somebody please help me figure this out ? been struggling with it for a week now
Op, I'd just pull the repo again to a new folder from https://github.com/Unity-Technologies/ml-agents (use SourceTree for simplicity if you don't know git).
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Unity ML-Agents documentation is wrong, I can't build an executable and run training as the docs state
My github issue on their documentation: https://github.com/Unity-Technologies/ml-agents/issues/5899
What are some alternatives?
snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️
gym - A toolkit for developing and comparing reinforcement learning algorithms.
Klak - Creative coding library for Unity
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
carla - Open-source simulator for autonomous driving research.
Lasp - Low-latency Audio Signal Processing plugin for Unity
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Audio-Visualizer - An audio visualizer based on the Lorenz System equations, created in Unity3D
unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
unity-background-service - A simple project that shows how to create an Android service for Unity application working on background
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents