Kerbalism
krpc
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Kerbalism | krpc | |
---|---|---|
10 | 15 | |
161 | 608 | |
0.6% | 1.5% | |
6.5 | 8.0 | |
12 days ago | 16 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kerbalism
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Kerbalism CME notifications interrupting timewarp
There's a known bug where that option doesn't work. But you can disable the notifications for each vessel you launch. https://github.com/Kerbalism/Kerbalism/issues/812
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Alrighty, quick mod question. Probably a long answer.
If you want to change up how science works, I'll recommend Kerbalism. Makes it so experiments complete over time, some within minutes and others can take years. It also adds life support mechanics, radiation, and some other stuff.
- Satellite Use?
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What mods does everyone else use for career? Links as well?
My all time favorite is Kerbalism. It doesn't make it easier, but I think it makes it more interesting/fun, especially for manned missions. It reworks the science system, and has good life support and ISRU options.
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Remote Tech No connection at Launchpad
+) someone opened an issue on the GitHub page but his problem isn't the same as mine https://github.com/Kerbalism/Kerbalism/issues/823
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What are the best mod for KSP ?
For career mode: Kerbalism. Reworked science system that makes it much more interesting, and good life support and ISRU options.
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Best tech tree/career mod
In terms of remaining mostly stock, I'd recommend Kerbalism and Contract Configurator with a few contract packs (second comment has a list) that fit your playstyle.
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Ksp for learning rocket science
Install Kerbalism for food/oxygen/radiation/etc.
- Looking for a science mod that adds bytes of storage
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SRB only mission to Duna and Back. [4:00]
Adds things such as radiation, and more notably, needs for your kerbals. They need food, water, and air. That and more.
krpc
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Finally got my script to do a successful SpaceX style landing fully autonomously!
There used to be https://krpc.github.io/krpc/ but no longer maintained AFIAK
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kRPC 0.5.0 released
Nevermind. The fix outlined here fixed the issue. Thanks for the quick fix on that! Looking forward to the 0.5.1 update!
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Why are gRPC and Node.js so difficult?
You may want to give this a try: https://trpc.io/
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Dynamic Stability Locomotion
Krpc: https://krpc.github.io/krpc/
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any game with a good coding component and looks fun
It is one of the best games out there for doing actual learning while playing a game, and is respected among people who actually work on real life space programs. If you want to engage in programming through it, I recomment kRPC, which provides a protocol for interfacing it with external programs, so you can write your rocket controls in a number of actual programming languages.
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Issue with VSCode kRPC Python Module
I was able to work around this to manually install into my virtual environment instead of going through pip: https://github.com/krpc/krpc/issues/624
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Run Simpit And Serial IO on same arduino
Potentially with kRPC will let you get the data and it supports various programming languages but I have very limited experience with it (basic launch scripts) but I know a lot is possible
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Getting into Rocketry as a Programmer
Get Kerbal Space Program and use the kRPC mod to control it from your favorite programming language (Python, C++, etc.). Take a rocket, launch it into orbit, deorbit it, and propulsively soft-land it back onto the pad. For extra credit, artificially add noise/dropout to your sensor inputs, and then do the same thing.
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I wrote an algorithm to Launch, Hover and Land rockets in KSP using Python and PID controllers.
It's controlled via the KRPC mod. Its a very good mod for what it is and is a greate alternative to KOS.
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Is kOS good for learning code?
If you want to learn an actual language but still want KSP to be involved, another option may be kRPC (if it still exists nowadays), which allows you to write code that interacts with KSP in any compatible language like Python.
What are some alternatives?
Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!
RP-0 - Realistic Progression One - Career mode for Realism Overhaul [Moved to: https://github.com/KSP-RO/RP-1]
KML - Kerbal Markup Lister - A persistence file editor for Kerbal Space Program
Astrogator - A space-navigational aide for Kerbal Space Program
ksp-kipc - kIPC - Inter-Process(or) Communication for kOS and kRPC in KSP
LunaMultiplayer - Multiplayer mod for Kerbal Space Program (KSP)
KSP-kOS
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
MDK-SE - Malware's Development Kit for SE
OhScrap - Scrapyard based part failure mod for Kerbal Space Program.
krpc - Remote Procedure Calls for Kerbal Space Program