Kerbalism
Kerbal-VR
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Kerbalism | Kerbal-VR | |
---|---|---|
10 | 7 | |
161 | 174 | |
0.6% | - | |
6.5 | 0.0 | |
6 days ago | almost 4 years ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kerbalism
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Kerbalism CME notifications interrupting timewarp
There's a known bug where that option doesn't work. But you can disable the notifications for each vessel you launch. https://github.com/Kerbalism/Kerbalism/issues/812
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Alrighty, quick mod question. Probably a long answer.
If you want to change up how science works, I'll recommend Kerbalism. Makes it so experiments complete over time, some within minutes and others can take years. It also adds life support mechanics, radiation, and some other stuff.
- Satellite Use?
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What mods does everyone else use for career? Links as well?
My all time favorite is Kerbalism. It doesn't make it easier, but I think it makes it more interesting/fun, especially for manned missions. It reworks the science system, and has good life support and ISRU options.
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Remote Tech No connection at Launchpad
+) someone opened an issue on the GitHub page but his problem isn't the same as mine https://github.com/Kerbalism/Kerbalism/issues/823
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What are the best mod for KSP ?
For career mode: Kerbalism. Reworked science system that makes it much more interesting, and good life support and ISRU options.
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Best tech tree/career mod
In terms of remaining mostly stock, I'd recommend Kerbalism and Contract Configurator with a few contract packs (second comment has a list) that fit your playstyle.
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Ksp for learning rocket science
Install Kerbalism for food/oxygen/radiation/etc.
- Looking for a science mod that adds bytes of storage
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SRB only mission to Duna and Back. [4:00]
Adds things such as radiation, and more notably, needs for your kerbals. They need food, water, and air. That and more.
Kerbal-VR
- I have a desperate request for the modding community. The KSP-VR mod dev went quiet years ago. If anyone has any skills in this area I implore you, can we PLEASE get this updated to 1.12+
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:/
Yup https://github.com/Vivero/Kerbal-VR It works with 1.9
- Imagine how cool it would be to Play Ksp on VR
- I got KSP VR to run on an oculus quest wirelessly via virtual desktop! (On a 2012 Mac as well) My main issue is that the joystick sensitivity is too high, anyone know how to change it?
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How to kerbal in vr?
Here’s a GitHub with instructions on how to download a version of a VR ksp mod GitHub
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I tried out KSP with a mod that allows you to play in VR, turns out I couldn't adjust the throttle and ended up blasting Valentina into outer space...
Here you can get the latest full release, however I personally recommend the prerelease, had a way better experience with this one!
- First time landing on the Mun (using only IVA view)!
What are some alternatives?
Principia - 𝑛-Body and Extended Body Gravitation for Kerbal Space Program
LunaMultiplayer - Multiplayer mod for Kerbal Space Program (KSP)
RP-0 - Realistic Progression One - Career mode for Realism Overhaul [Moved to: https://github.com/KSP-RO/RP-1]
Astrogator - A space-navigational aide for Kerbal Space Program
krpc - Remote Procedure Calls for Kerbal Space Program
OhScrap - Scrapyard based part failure mod for Kerbal Space Program.
SharpQuill - SharpQuill is an open source .NET library for reading and writing Oculus Quill scenes.
ViRe - A open-source VR mocap studio built in Unity
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
OfCourseIStillLoveYou - Watch all your Hullcam cameras at the same time from everywhere!