KasmVNC
sse2neon
Our great sponsors
KasmVNC | sse2neon | |
---|---|---|
47 | 7 | |
2,391 | 1,220 | |
11.4% | 3.1% | |
7.9 | 7.4 | |
about 1 month ago | 7 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
KasmVNC
- KasmVNC – WASM Based VNC Server and Client
- KasmVNC: Web based VNC server/client
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Orb is a free and open source web desktop
Not exactly the same thing, but I had good experience with KasmVNC.
Despite having VNC in its name, it isn't fully compliant with the VNC protocol and doesn't support regular VNC clients. Instead, it exposes a web client that you can access to connect to the machine. It also felt surprisingly snappy and nice to use compared to my previous experiences with regular VNC.
https://github.com/kasmtech/KasmVNC
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How to disable/remove the default login on Kasmweb standalone containers?
This may help: https://github.com/kasmtech/KasmVNC/issues/124
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Kasm Embedding; further then a iFrame
KasmVNC is a standalone project that gets embedded into the above images. https://github.com/kasmtech/KasmVNC
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Please clarify the licensing of Kasm
- KasmVNC is a standalone open source project that powers the container steaming portion of workspaces - meaning the rendering of the container GUI environment and the keyboard/mouse interaction. KasmVNC can be used in containers, VMs or hardware. It is GPL2. https://github.com/kasmtech/KasmVNC
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Black Screen Ubuntu GNOME on Vultr
KasmVNC Details kasmvncserver_jammy_1.1.0_amd64.deb
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Kasm has been busy
The rendering for container sessions is powered by our independent open-source project KasmVNC . Here is a video on some of the improvements to the streaming tech we've made in recent months. It shows an example of how performant it can be
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[Docker] Tutorial: ¿Puede ejecutar Doom? - transmisión de contenedores de ui de Docker
** Tutorial: ** https://medium.com/@matthew.mcclaskey/docker-container-ui-streaming-doom-2b8e453a23a6 ** Kasmvnc: ** https://github.com/kasmtech/kasmvnc
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Self-Hosted Containerized VDI: Gui Desktop and Application Containers Launched On-Demand and Delivered to Your Browser + Remote access to anything else with SSH/VNC/RDP via Kasm Workspaces - New Release 1.13: 3rd Party Registries / Session Snapshots / AMD & Integrated graphics acceleration
- https://github.com/kasmtech/KasmVNC
sse2neon
- sse2neon - A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
- A C/C++ header file that converts Intel SSE intrinsics to Aarch64 NEON intrinsic
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Porting Architecture Specific C/C++ Intrinsics to Graviton
The sse2neon project is a quick way to get C/C++ applications compiling and running on Graviton. The sse2neon header file provides NEON implementations for x64 intrinsics so no source code changes are needed. Each function call (intrinsic) is simply replaced with NEON instructions and will just work on Graviton.
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An AWS Community Builder Story
To continue our collaboration I contributed some small changes to KasmVNC on GitHub to use sse2neon for a performance critical part of the application which uses SSE intrinsics and needed to be changed to NEON intrinsics.
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Deserializing JSON Fast
I think the talk is very clearly laid out as an incremental journey, and each stepping stone involves contextual decision-making. I don't think Andreas is saying "you must end up with the SSE2 implementation at the end". Using machine-specific intrinsics is another dependency decision very similar to deciding to use a given library. I would have loved the talk and probably still thought of it and posted it, even if it ended before the intrinsics (but I think he does an excellent job at that part too).
And porting SSE2 to Neon is actually pretty easy -- if you use https://github.com/DLTcollab/sse2neon, IME it's very easy to do incrementally (or avoid or postpone indefinitely, depending on your needs).
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PortableGL: An MIT licensed implementation of OpenGL 3.x-ish in clean C
I have a private cross-platform port, I’m waiting on the resolution of his latest GitHub issue to submit my changes. sse2neon (https://github.com/DLTcollab/sse2neon) was a big help - I also wrote a very primitive sse2scalar for raspbian builds where neon is unavailable. Honestly SIMD doesn’t help much, as you’re usually memory bound under SWGL. The biggest perf win is any amount of asynchronous execution - running off the main thread is good enough and could be applied to your library externally through a command buffer without any changes to your code.
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Success porting VCV into aarch64 linux! (Usable on Android Devices)
You should go to /include/simd and download sse2neon.h into the folder. Replace appearing in any source files in that directory with "sse2neon.h". You will still encounter errors; remove the lines causing problems, typically containing the phrase ZERO_MODE. ARM processors does not require it.
What are some alternatives?
docker-desktop - A Dockerized light-weight desktop environment accessible from the browser with NoVNC. Firefox Browser included.
yenten-arm-miner-yespowerr16 - ARM 64 CPU miner for Yespower variant algorithms
Remmina - Mirror of https://gitlab.com/Remmina/Remmina The GTK+ Remmina Remote Desktop Client
simde - Implementations of SIMD instruction sets for systems which don't natively support them.
workspaces-core-images
Tow-Boot - An opinionated distribution of U-Boot. — https://matrix.to/#/#Tow-Boot:matrix.org?via=matrix.org
workspaces-images
libsamplerate - An audio Sample Rate Conversion library
aws-graviton-getting-started - Helping developers to use AWS Graviton2 and Graviton3 processors which power the 6th and 7th generation of Amazon EC2 instances (C6g[d], M6g[d], R6g[d], T4g, X2gd, C6gn, I4g, Im4gn, Is4gen, G5g, C7g[d][n], M7g[d], R7g[d]).
cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C
terraform - Example Kasm Workspaces Terraform Projects
android-inline-hook - :fire: ShadowHook is an Android inline hook library which supports thumb, arm32 and arm64.