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|GNU General Public License v3.0 or later||GNU General Public License v3.0 only|
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2 projects | reddit.com/r/RealSolarSystem | 6 Jan 2023
Rp1 quick install on ckan Here’s a link for ckan I have two ksp files inmodded and modded It’s good to keep the un modded separate in case of failure or update faults. https://github.com/KSP-CKAN/CKAN/releases
Kopernicus - Failed to load Body: Ceres: Missing non-optional field: ParallaxOptimized.Subdivide.subdivisionRadius
2 projects | reddit.com/r/RealSolarSystem | 27 Nov 2022
I'm trying to install the waterfall mod. Are these files all i need? They are in gamedata folder, are they correctly?
2 projects | reddit.com/r/KerbalSpaceProgram | 26 Oct 2022
Use CKAN, a great way to install mods easily and their requirements automatically : https://github.com/KSP-CKAN/CKAN/releases
Is CKAN still used?
2 projects | reddit.com/r/KerbalAcademy | 29 Aug 2022
What are the best mod for KSP ?
5 projects | reddit.com/r/KerbalAcademy | 18 Aug 2022
The easiest way is through the CKAN Mod Manager, which will have most mods in its repository, complete with compatibility checking, auto-installing dependencies, and easy updating. CKAN will also link you to the KSP forum page for each mod, so you can check compatibility notes, bug fixes, and the like.
Just finished downloading from Steam... today will be my first time playing the game!!!
3 projects | reddit.com/r/KerbalSpaceProgram | 2 Jul 2022
If you want to install mods I recommend using the CKAN mod manager. Modding manually is fairly simple if you prefer (just drag mods into GameData folder) but CKAN makes it easier to keep them updated, and it will add any dependencies or track conflicts between mods.
I am working on a Linux native Mod Manager.
9 projects | reddit.com/r/linux_gaming | 21 May 2022
The best mod manager I have ever used is ckan, consider extending it to cover other games. At the very least take a poke around at how it works and steal some ideas from it.
I have some problems with mods
3 projects | reddit.com/r/KerbalSpaceProgram | 21 Apr 2022
Note: CKAN (Comprehensive Kerbal Archive Network) should handle dependencies for you. They can provide a much better experience when working with mods. Their user guide is here.
3 projects | reddit.com/r/RealSolarSystem | 9 Apr 2022
Ah, the transaction timeout problem. Installations fail if they take more than 10 minutes. That's a known and fixed problem, but not released yet.3 projects | reddit.com/r/RealSolarSystem | 9 Apr 2022
If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate. If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose
Thinking about making an open source mod manager for Linux?
5 projects | reddit.com/r/linux_gaming | 27 Nov 2021
I've been meaning to look into Unverum. It's open source already, but it's windows-specific. It does work in Linux via Wine, but only barely functions. Was a huge pain to get it running, and it crashes frequently, uses tons of CPU..
What are some alternatives?
RP-0 - Realistic Progression Zero/One - Career mode for Realism Overhaul
Benjee10_MMSEV - Planetside Exploration Vehicle, a mod for Kerbal Space Program implementing a NASA MMSEV-style vehicle.
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
ModBuddy - Mod buddy is a mod manager created with extensibility in mind
ModuleManager - ModuleManager is a mod that let you write patches that edit other parts at load time.
CKAN-meta - Metadata files for the CKAN
NetKAN - Metadata files used by the NetKAN/CKAN indexer