CKAN
Benjee10_MMSEV
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CKAN | Benjee10_MMSEV | |
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184 | 1 | |
1,631 | 8 | |
1.5% | - | |
7.8 | 0.0 | |
13 days ago | 5 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CKAN
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Help setting up RSS
Rp1 quick install on ckan Here’s a link for ckan I have two ksp files inmodded and modded It’s good to keep the un modded separate in case of failure or update faults. https://github.com/KSP-CKAN/CKAN/releases
- Kopernicus - Failed to load Body: Ceres: Missing non-optional field: ParallaxOptimized.Subdivide.subdivisionRadius
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I'm trying to install the waterfall mod. Are these files all i need? They are in gamedata folder, are they correctly?
Use CKAN, a great way to install mods easily and their requirements automatically : https://github.com/KSP-CKAN/CKAN/releases
- Is CKAN still used?
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What are the best mod for KSP ?
The easiest way is through the CKAN Mod Manager, which will have most mods in its repository, complete with compatibility checking, auto-installing dependencies, and easy updating. CKAN will also link you to the KSP forum page for each mod, so you can check compatibility notes, bug fixes, and the like.
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Just finished downloading from Steam... today will be my first time playing the game!!!
If you want to install mods I recommend using the CKAN mod manager. Modding manually is fairly simple if you prefer (just drag mods into GameData folder) but CKAN makes it easier to keep them updated, and it will add any dependencies or track conflicts between mods.
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I am working on a Linux native Mod Manager.
The best mod manager I have ever used is ckan, consider extending it to cover other games. At the very least take a poke around at how it works and steal some ideas from it.
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I have some problems with mods
Note: CKAN (Comprehensive Kerbal Archive Network) should handle dependencies for you. They can provide a much better experience when working with mods. Their user guide is here.
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install problem
Ah, the transaction timeout problem. Installations fail if they take more than 10 minutes. That's a known and fixed problem, but not released yet.
If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate. If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose
Benjee10_MMSEV
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A little home, far from home.
Benjee10_MMSEV
What are some alternatives?
Unverum - Downloads and install mods for several Unreal Engine 4 games.
RP-0 - Realistic Progression Zero/One - Career mode for Realism Overhaul
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
Nexus-Mod-Manager
TweakScale - TweakScale lets you change the size of a part. Check also the https://github.com/net-lisias-ksp/TweakScaleCompanion where support for third-parties is being added!
ModBuddy - Mod buddy is a mod manager created with extensibility in mind
ModuleManager - ModuleManager is a mod that let you write patches that edit other parts at load time.
CKAN-meta - Metadata files for the CKAN
Z-Levels
NetKAN - Metadata files used by the NetKAN/CKAN indexer
Kopernicus - Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
loot - A load order optimisation tool for the Elder Scrolls (Morrowind and later) and Fallout (3 and later) games.