JustDecompile Engine
dnSpy
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JustDecompile Engine | dnSpy | |
---|---|---|
8 | 2 | |
1,340 | 17,639 | |
0.0% | - | |
0.0 | 6.5 | |
about 4 years ago | over 3 years ago | |
C# | C# | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JustDecompile Engine
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What does Realm.Fody do?
As you can see IL code is not exactly human readable, and it's also quite verbose. If you want to have an idea of how your code looks like in IL you can use a decompiler tool such as JustDecompile or ILSpy.
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is it possible to reverse engineer exe file
I've been using JustDecompile and dnSpy. Remember that if it's programmed in, let's say, c++ or c, it's not that simple to reverse engineer. Simple C# .NET programs should be fairly easy to reverse engineer.
- Can we get an optimization update?
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Introducing F1TV Desktop for Windows
It's .NET code, so you can disassemble it or view it with a tool like Telerik's JustDecompile.
- Need Some Pointers to Start Developing C# Decompiler
- .Net Decompiler
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Reverse Engineering
Looks like it hasn't been updated for years (at least according to their GitHub repo): https://github.com/telerik/justdecompileengine
dnSpy
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[MOD/FIX] Proportional haven-recruit chance
dnSpy https://github.com/0xd4d/dnSpy
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I was hoping to get some insight into this crash?
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. Inner exception callstack: No inner exception was thrownOuter exception callstack: at TaleWorlds.CampaignSystem.Actions.LeaveTroopsToSettlementAction.ApplyInternal(MobileParty mobileParty, Settlement settlement, Int32 numberOfTroopsWillBeLeft, Boolean archersAreHighPriority) at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.GarrisonTroopsCampaignBehavior.OnSettlementEntered(MobileParty mobileParty, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3) at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero) at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved) at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.HandleSettlementEncounter(MobileParty attackerParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.HandleSettlementEncounter(MobileParty attackerParty, Settlement settlement) at TaleWorlds.CampaignSystem.Campaign.CheckSettlementEncounter(MobileParty mobileParty) at TaleWorlds.CampaignSystem.Campaign.HandleEncounters(Single dt) at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt) at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt) at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt) at TaleWorlds.DotNet.Managed.ApplicationTick_Patch2(Single dt)
What are some alternatives?
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
CodemerxDecompile - The first standalone .NET decompiler for Mac, Linux and Windows
de4dot - .NET deobfuscator and unpacker.
dnSpy
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
botw - Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
pokeemerald - Decompilation of Pokémon Emerald
cli - GitHub’s official command line tool
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
shadowsocks-windows - A C# port of shadowsocks