JuicyPixels-stbir VS raylib

Compare JuicyPixels-stbir vs raylib and see what are their differences.

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JuicyPixels-stbir raylib
- 399
0 18,791
- -
0.0 9.8
about 6 years ago 3 days ago
C C
BSD 3-clause "New" or "Revised" License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JuicyPixels-stbir

Posts with mentions or reviews of JuicyPixels-stbir. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning JuicyPixels-stbir yet.
Tracking mentions began in Dec 2020.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing JuicyPixels-stbir and raylib you can also consider the following projects:

JuicyPixels-blurhash - A Haskell implementation of a very compact representation of a placeholder for an image. https://blurha.sh

SFML - Simple and Fast Multimedia Library

NyuziProcessor - GPGPU microprocessor architecture

SDL2 - SDL2 bindings to perl

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

bevy - A refreshingly simple data-driven game engine built in Rust

gpac - GPAC Ultramedia OSS for Video Streaming & Next-Gen Multimedia Transcoding, Packaging & Delivery

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com