JetStory2018 VS CIDLib

Compare JetStory2018 vs CIDLib and see what are their differences.

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JetStory2018 CIDLib
1 35
2 208
- -
0.0 0.0
almost 4 years ago over 2 years ago
SWIG C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JetStory2018

Posts with mentions or reviews of JetStory2018. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-03.

CIDLib

Posts with mentions or reviews of CIDLib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-03.

What are some alternatives?

When comparing JetStory2018 and CIDLib you can also consider the following projects:

vulkan-guide - Introductory guide to vulkan.

kanzi-cpp - Fast lossless data compression in C++

NetFabric.Hyperlinq - High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.

xll - Excel add-in library

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

cmake-init - The missing CMake project initializer

going-native-py - Bringing the power, stability and functional capabilities of C++ to Python.

CQC - CQC (Charmed Quark Controller) a commercial grade, full featured, software based automation system. CQC is built on our CIDLib C++ development system, which is also available here on GitHub.

cmake-init-executable - Example executable output of cmake-init

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.