IrrlichtBAW
Horde3D
Our great sponsors
IrrlichtBAW | Horde3D | |
---|---|---|
- | - | |
122 | 1,484 | |
- | - | |
0.0 | 1.3 | |
about 1 year ago | 2 months ago | |
C++ | C++ | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
IrrlichtBAW
We haven't tracked posts mentioning IrrlichtBAW yet.
Tracking mentions began in Dec 2020.
Horde3D
We haven't tracked posts mentioning Horde3D yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
urho3d - Game engine
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
OpenSceneGraph - OpenSceneGraph git repository
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2