InputSystem
unity-webxr-export
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InputSystem | unity-webxr-export | |
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6 | 7 | |
1,387 | 942 | |
0.9% | - | |
9.3 | 9.3 | |
6 days ago | 26 days ago | |
C# | JavaScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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InputSystem
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Trying to learn DOTS..
On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.
unity-webxr-export
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WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
If so, this will be compatible with Unity WebXR Explorer ?
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Creating WebXR experiences in Unity for use on iOS
The WebXR spec is fairly well-defined, but has yet to be fully implemented into Webkit (the browser engine Safari uses). Currently the best way of creating WebXR content with Unity is using an up-to-date exporter such as this one by De-Panther, but there is currently no way to view WebXR content on iOS outside of Mozilla's viewer, which is unfortunately somewhat outdated now.
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
What are some alternatives?
A-Frame - :a: Web framework for building virtual reality experiences.
three.js - JavaScript 3D Library.
Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)
webxr-samples - Samples to demonstrate use of the WebXR Device API
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
MyBox - MyBox is a set of attributes, tools and extensions for Unity
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
open-brush - Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.