InkKit VS fancyGradient

Compare InkKit vs fancyGradient and see what are their differences.


Drawing and Geometry made easy on iOS - now in Swift 3.0 (by shaps80)


Powerful animated gradientView in swift 🌈 (by Nikoloutsos)
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InkKit fancyGradient
0 3
371 61
- -
0.0 5.4
over 4 years ago 5 months ago
Swift Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of InkKit. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning InkKit yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of fancyGradient. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing InkKit and fancyGradient you can also consider the following projects:

Drawsana - An open source library that lets your users draw on things - mark up images with text, shapes, etc.

SwiftSVG - A simple, performant, and lightweight SVG parser

Snowflake - ❄️ SVG in Swift

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

ProcessingKit - Visual designing library for iOS & OSX

HxSTLParser - Basic STL loader for SceneKit

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

jot - An iOS framework for easily adding drawings and text to images.

DePict - A simple, declarative, functional drawing framework, in Swift!

YYAsyncLayer - iOS utility classes for asynchronous rendering and display.