implicit
OpenGL
Our great sponsors
implicit | OpenGL | |
---|---|---|
4 | - | |
1,278 | 144 | |
0.7% | 1.4% | |
8.6 | 2.5 | |
9 days ago | 3 months ago | |
Haskell | Haskell | |
GNU Affero General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
implicit
-
Show HN: Make 3D art in your browser using Lisp and math
There's also ImplicitCAD (https://github.com/Haskell-Things/ImplicitCAD) which produces STLs, as it is designed for CAD. It uses implicit functions, which I believe are similar to SDFs (I believe the idea is not to necessarily correspond to the distance function).
- Dhall: A Gateway Drug to Haskell
-
I printed a waistband tightener to hold my skirt up!
ImplicitCAD is essentially OpenSCAD with bevels.
-
OpenScad is great, but slow to render.
You might take a look at ImplicitCAD. It accepts OpenSCAD code (as well as some other more exotic formats) and can render much much faster depending on resolution. There's an online editor/renderer here that would tell you whether it can handle your existing code unmodified.
OpenGL
We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
brick - A declarative Unix terminal UI library written in Haskell
X11 - A Haskell binding to the X11 graphics library.
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
matplotlib - Haskell bindings for Python's Matplotlib
plot-light - A lightweight plotting library, exporting to SVG
gloss - Painless 2D vector graphics, animations and simulations.
opengles - A simplified OpenGL ES core wrapper library for Haskell.
reanimate - Haskell library for building declarative animations based on SVG graphics
gelatin - A nice Haskell graphics API. There's always room for jello.
imagemagick - haskell imagemagick bindings
delaunay - Generates a Delaunay triangulation of a set of points
diagrams-cairo - Cairo backend for diagrams