ImGuizmo VS GamePhysicsCookbook

Compare ImGuizmo vs GamePhysicsCookbook and see what are their differences.

ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui (by CedricGuillemet)
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ImGuizmo GamePhysicsCookbook
4 1
2,918 781
- -
3.8 0.0
16 days ago over 3 years ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ImGuizmo

Posts with mentions or reviews of ImGuizmo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.

GamePhysicsCookbook

Posts with mentions or reviews of GamePhysicsCookbook. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.
  • How do you use OpenGL without glew or any other libraries?
    5 projects | /r/opengl | 28 Jun 2021
    The other answers are correct, but there's really no particular upside to loading every OpenGL extension you want to use individually yourself. You can still use an extension loader like glad with your win32 program. Here's an example that shows when you should call gladloadgl in a win32 app

What are some alternatives?

When comparing ImGuizmo and GamePhysicsCookbook you can also consider the following projects:

glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

OpenGL-Registry - OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry