Hyperspeedcube VS Fyrox

Compare Hyperspeedcube vs Fyrox and see what are their differences.

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Hyperspeedcube Fyrox
4 62
48 7,170
- 2.0%
5.0 9.9
26 days ago 4 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Hyperspeedcube

Posts with mentions or reviews of Hyperspeedcube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-23.

Fyrox

Posts with mentions or reviews of Fyrox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing Hyperspeedcube and Fyrox you can also consider the following projects:

tpscube - An application for tracking cube solves

bevy - A refreshingly simple data-driven game engine built in Rust

madsim - Magical Deterministic Simulator for distributed systems in Rust.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

4DMC-Model

wgpu - Cross-platform, safe, pure-rust graphics api.

rubiks-cube - Rubik's cube made with bevy engine.

macroquad - Cross-platform game engine in Rust.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

CubeSimRS - Rust based Rubik's Cube simulation and solving library.

gdnative - Rust bindings for Godot 3