HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL. (by Angelo1211)
Cluster
Clustered shading implementation with bgfx (by pezcode)
Our great sponsors
HybridRenderingEngine | Cluster | |
---|---|---|
6 | 1 | |
1,064 | 395 | |
- | - | |
0.0 | 2.6 | |
almost 2 years ago | almost 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HybridRenderingEngine
Posts with mentions or reviews of HybridRenderingEngine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-23.
-
Hi! This is my Vulkan renderer called Croissant. I decided to learn Vulkan and graphics techniques by creating a renderer. Although it is still a work in progress and lacks several features, I hope that sharing my project may be helpful to others who are also learning!
Hybrid Rendering Engine by Angelo1211
- Has anyone switched from web dev to graphics programming?
- Story: My (failed) attempt to jump to graphics at Big Ns, as a generalist C++ dev
- Is there a good, open source, realistic OpenGL renderer for us to use?
Cluster
Posts with mentions or reviews of Cluster.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-30.
What are some alternatives?
When comparing HybridRenderingEngine and Cluster you can also consider the following projects:
FlaxEngine - Flax Engine – multi-platform 3D game engine
Adria-DX11 - Graphics engine written in C++ using DirectX11
MxEngine - C++ open source 3D game engine
bigger - bigg (bgfx + imgui + glfw + glm) + utils
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
vulkan-renderer - Game engine written with C++ and Vulkan.
OpenSceneGraph - OpenSceneGraph git repository
polymer - 🎨 graphics/interaction prototyping sandbox
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.