HandsOnRust
book
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HandsOnRust | book | |
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19 | 626 | |
384 | 14,211 | |
- | 2.5% | |
0.0 | 6.9 | |
9 months ago | 5 days ago | |
Rust | Rust | |
- | GNU General Public License v3.0 or later |
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HandsOnRust
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ECS, Finally
I'm working my way through the HandsOnRust book that guides you through creating a simple roguelike using Rust and Legion ECS. It's a really enjoyable experience so far, and I'm looking towards trying out Bevy ECS afterwards to compare the two.
https://github.com/thebracket/HandsOnRust
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Disappointing experience with 'Command-Line Rust': Seeking more comprehensive Rust resources
But if you really want to follow more things then hands on rust and zero to production are two good quality books for learning rust through game dev and web development respectively. But I would still urge you to try a few things by yourself first.
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Learning Rust with “Hands On Rust”
Started learning rust a while ago but I needed something to walk me through the features while building something useful. I discovered Hands On Rust and have learned more in 3 hours of building flappy bird clones than in two weeks of experimenting with tutorials.
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I'm a beginner and write Go code. Is there anything similar to 'Let's Go' for Rust?
There is Zero To Production In Rust which goes through building a webserver in rust from the ground up. Or Hands on rust for learning rust by building a game.
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Any good books for studying rust?
Some (optionally) in print: * Rust in Action * Programming Rust * Hands-On Rust * Rust for Rustaceans
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Give advice to a code illiterate to start learning
Game development though might be a harder place to start. You may find other more basic areas easier to get going. Though there is a good book on learning rust with game dev Hands on Rust that you might find enough.
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The Rust Programming Book is not good for Beginners?
Other books/resources you might find helpful - Rust by example - a good compliment to The Book that shows concepts with examples. Though does not explain things as much. - Zero To Production In Rust - a look at webservers and taking them to production (still being written though) - Hands on rust - a look at introducing rust with gamedev. - Easy rust - Many more listed here
- Trying to decide a roadmap for becoming a Rust developer. / Good beginner projects to try?
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Question about bracket-lib and how fonts and images are loaded
This is a beginner question. I'm following Hands-On Rust to build simple games. One thing that isn't clear to me so far is how `bracket-lib` actually load the fonts and image of different characters from a single PNG file. Is the PNG file segmented in certain pixel values so that `bracket-lib` could access each square of the image like an array? Does this mean that this PNG file must be always designed in specific ways? Thanks for helping!
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Sharing Saturday #387
One year ago, I released the first beta for Hands-on Rust. What a wild and awesome ride it has been! The book has been on the publisher's best sellers list for 50 of the last 52 weeks, since the print edition came out it's been in Amazon's top 10-20 for "C Language" and sometimes "Game Development" most of the time. I had a "good grief, am I famous?" moment when a relative (who works for one of the huge American social media companies) sent me a pic showing Hands-on Rust sitting on his boss's desk.
book
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Learning Rust: A clean start
My first port of call was to google learn rust which lead me to "the book". The book is a first steps guide written by the rust community for newbies (or Rustlings as they're called) to gain a 'solid grasp of the language'.
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Prodzilla: From Zero to Prod with Rust and Shuttle
Before Prodzilla, I’d read 'The Book' a couple of times, and had made my way through Rustlings, but hadn’t yet built a serious project in Rust.
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Help me stop hating rust
To answer your last question;
Start with the Rust book.
https://doc.rust-lang.org/book/
Then do Rustlings until the syntax becomes muscle memory.
Then join the Discord and start doing little projects.
You won’t get up to the proficiency of other languages as quickly in Rust. It takes longer. For me it’s taking a lot longer, but I enjoy it.
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Top 10 Rusty Repositories for you to start your Open Source Journey
Before diving into these repositories, familiarize yourself with Rust and its development ecosystem. The official Rust book is an excellent resource for developers at all levels. Each repository has documentation on how to contribute, covering code style, issue tracking, and pull requests.
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Command Line Rust is a great book
This is my third Rust book after the official book and Rust in Action. The other two books are great, but they were too theoretical for me. I'm a slow learner and had much trouble grokking Rust's features and idiosyncrasies. When I was done with these books, I was lost and unsure of what I could do.
- Advice Sought: Double down on Solidity dev or switch to Product?
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Nim
It's the same reason everything digital and downloadable isn't free: there's a cost to create it and there's a value to it.
For a language developer to charge for a book about that language, I think that's a completely valid way to make some money off of their work.
Even the Rust book, "The Rust Programming Language" is available freely online [0], but also as a print and ebook for sale via NoStarchPress [1].
[0] https://doc.rust-lang.org/book/
[1] https://nostarch.com/rust-programming-language-2nd-edition
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Systems programming - Rust
You know you can just read it online right now in 2 different variants It does contain some systems programming.
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Ask HN: How do you learn Rust in 2023?
I am looking at The Book (https://doc.rust-lang.org/book/), but hoped there was an amazing person on youtube.
Yeah, I'll build something, finally trying webassembly.
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Give me the best Resources to learn Rust
https://doc.rust-lang.org/book/ https://github.com/rust-lang/rustlings https://doc.rust-lang.org/rust-by-example/